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Count Reuven's Treasure

Objectives follow journal display order. Some depend on your choices; follow the active objective in the game.

Research steps

  1. Find out what happened to Dandelion.
  2. Question Reuven about Dandelion's disappearance without raising any suspicions.
  3. Return to Dijkstra when you're ready to help him.
  4. Follow Dijkstra.
  5. Talk to Priscilla.
  6. Return to Dijkstra when you're ready.
  7. Investigate the site of the break-in using your Witcher Senses.
  8. Follow the current.
  9. Use your Witcher Senses to search the sewer room for evidence.
  10. Drink the pops antidote.
  11. Examine Fons' body.
  12. Examine the thief's body.
  13. Return to Dijkstra.
  14. Return to the bathhouse and summarize with Dijkstra.
  15. Look for clues about the thieves in the bathhouse side rooms using your Witcher Senses.
  16. Go to Margrave Henckel's house.
  17. Search Margrave Henckel's house using your Witcher Senses.
  18. Solve the riddle from the mysterious note.
  19. Investigate the other room using your Witcher Senses.
  20. Search the hidden room using your Witcher Senses.
  21. Check what's going on downstairs.
  22. Have a word with Dijkstra.
  23. Meet Triss at the Eternal Fire shrine near the harbor around midnight.
  24. Bring Triss to the witch hunters' outpost.
  25. Knock on the gates to the witch hunters' outpost.
  26. Follow the witch hunter leader.
  27. Kill the witch hunters.
  28. Kill Caleb Menge.
  29. Follow Triss.
  30. Talk to Triss.
  31. Search Menge's desk for any clues.
  32. Read the letter from Menge's desk.
  33. (Optional) Sneak out of the witch hunters' outpost.
  34. Find a way out of the witch hunters' outpost.
  35. Tell Dijkstra what you've learned.
  36. Find the drop box using your Witcher Senses. Place the holy tome there to signal that you want to meet with the spy.
  37. Be at the arranged meeting place at midnight.
  38. Find a good place to hide and wait for the spy.
  39. Stay hidden until midnight.

Direct answer

Objectives follow journal display order. Some depend on your choices; follow the active objective in the game.

Result

It turned out Sigi Reuven was none other than Sigismund Dijkstra, former head of Redanian intelligence and a man well-known to Geralt from past adventures. In an atypical bout of ignorance, Dijkstra had no inkling I was involved in the theft of his gold. He treated Geralt's appearance as a fortunate coincidence and offered him a handsome sum in return for help finding his stolen wealth - and the thief who had stolen it. Geralt and Dijkstra thus both wanted to find the exact some person - yours truly - albeit for entirely different reasons. Seizing this bit of good fortune, Geralt accepted the offer and hoped against hope Dijkstra wouldn't catch on to his double dealing.

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Structured relationships

How to start

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Prerequisites

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Rewards

  • Not documented yet — not the same as none