Explore the world

The Lord of Undvik

Objectives follow journal display order. Some depend on your choices; follow the active objective in the game.

Research steps

  1. Ask Crach an Craite about Hjalmar.
  2. Ask around at the New Port Inn about Undvik and the Ice Giant.
  3. Sail to the island of Undvik and search for Hjalmar.
  4. Find Hjalmar.
  5. Cross the lake.
  6. Find a way around the locked gate.
  7. Explore the boat's hull.
  8. Talk to the stranger.
  9. Follow the trail of blood using your Witcher Senses.
  10. Talk to the wounded man.
  11. Find those who ventured off toward the tower using your Witcher Senses.
  12. Find the man the trolls captured using your Witcher Senses.
  13. Help the man in the cauldron.
  14. Defeat the trolls.
  15. Finish repairing the boat.
  16. Find shackles to repair the boat.
  17. Find a new sail for the boat.
  18. Repair the boat.
  19. Find Hjalmar's camp.
  20. Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.
  21. Follow the boat trail using your Witcher Senses.
  22. Explore the ruins of Urskar and search for signs of Hjalmar's presence using your Witcher Senses.
  23. Search the siren cave and find who the voice belongs to.
  24. Help the stranger drive off the sirens.
  25. Explore the remains of Hjalmar's camp using your Witcher Senses.
  26. Explore the site of the battle and look for signs of Hjalmar using your Witcher Senses.
  27. Find out what happened to Hjalmar's crew.
  28. Find out what happened to Hjalmar's crew in the caves.
  29. Find a way to the giant's lair.
  30. Avoid snow - the sound of it crunching under your feet will awake the giant.
  31. Kill the giant.
  32. Free Vigi.
  33. Search the giant's body.
  34. Talk to Hjalmar.
  35. Return to Kaer Trolde.
  36. Find the key to Vigi's cage using your Witcher Senses.
  37. Meet Folan near the sawmill.

Direct answer

Objectives follow journal display order. Some depend on your choices; follow the active objective in the game.

Result

It is a truth universally acknowledged that children only prove more troublesome as they mature. In Crach's case, any troubles his offspring had caused him only doubled after King Bran's death, when both his son and daughter joined the ranks of the claimants of Skellige's throne. Tradition demanded the next king be a great hero, and Hjalmar, Crach's son, felt he fit the bill perfectly. As anyone versed in fable knows, there is no more fitting way to prove oneself a hero than to kill a giant - and it so happened there was one such beast in desperate need of slaughtering on the nearby isle of Undvik. Thus Hjalmar had organized an expedition and set off to earn his glory. Unfortunately, there'd been no word of him since and the jarl had begun to worry. Like many before and after him, he took this worry to the witcher.

Explore the world

Structured relationships

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Find out what happened to Hjalmar's crew in the caves.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Follow the trail of blood using your Witcher Senses.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Follow the boat trail using your Witcher Senses.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Sail to the island of Undvik and search for Hjalmar.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Find Hjalmar's camp.Maps

MapsThe Skellige Isles · Follow the boat trail using your Witcher Senses.Maps

MapsThe Skellige Isles · Find a way to the giant's lair.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Find the key to Vigi's cage using your Witcher Senses.Maps

MapsThe Skellige Isles · Follow the trail of blood using your Witcher Senses.Maps

MapsThe Skellige Isles · Explore the ruins of Urskar and search for signs of Hjalmar's presence using your Witcher Senses.Maps

MapsThe Skellige Isles · Follow the boat trail using your Witcher Senses.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Sail to the island of Undvik and search for Hjalmar.Maps

MapsThe Skellige Isles · Search the siren cave and find who the voice belongs to.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Find those who ventured off toward the tower using your Witcher Senses.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Cross the lake.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Follow the trail of blood using your Witcher Senses.Maps

MapsThe Skellige Isles · Find a way to the giant's lair.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Find those who ventured off toward the tower using your Witcher Senses.Maps

MapsThe Skellige Isles · Follow the boat trail using your Witcher Senses.Maps

MapsThe Skellige Isles · Find Hjalmar.Maps

MapsThe Skellige Isles · Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.Maps

MapsThe Skellige Isles · Follow the trail of blood using your Witcher Senses.Maps

MapsThe Skellige Isles · Find a way around the locked gate.Maps

MapsThe Skellige Isles · Follow the boat trail using your Witcher Senses.Maps

MapsThe Skellige Isles · Follow the trail of blood using your Witcher Senses.Maps

How to start

  • Not documented yet — not the same as none

Prerequisites

  • Not documented yet — not the same as none

Rewards

  • Not documented yet — not the same as none