Items

Find weapons, relics, exploration skills, Tarot Arcana, and key items by category.

Weapons 28

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ExcaliburExcalibur

The sword of the true king. Shoots projectiles of pure light when used to attack.

Bastard swordBastard sword

A balanced and mobile weapon.

Fleuret and Tower ShieldFleuret and Tower Shield

A defensive pair of weapons that can be used to both attack and protect.

Thorn WhipThorn Whip

A specialist weapon, mostly used by monster hunters.

RapiersRapiers

A pair of blades wielded together.

LongswordLongsword

A balanced and mobile weapon.

GungnirGungnir

A long-range weapon useful to stand your ground.

Arondight and Lancelot's ShieldArondight and Lancelot's Shield

A defensive pair of weapons that can be used to both attack and protect.

Bernhard's WrathBernhard's Wrath

The gloves of a long-dead vampire lord. Heals its wielder when their combo gets higher.

Rusted Harpè and AegisRusted Harpè and Aegis

A defensive pair of weapons that can be used to both attack and protect.

Pair of LongswordsPair of Longswords

A pair of blades wielded together.

CestusCestus

A fast weapon that becomes more and more lethal as you hit enemies with it.

ValmanwayValmanway

A wind-infused legendary blade. Attacks are doubled after a quick delay.

ClaymoreClaymore

A heavy and powerful blade.

WhipWhip

A specialist weapon, mostly used by monster hunters.

Almace and HauteclaireAlmace and Hauteclaire

A pair of blades wielded together.

Fists of TalosFists of Talos

A fast weapon that becomes more and more lethal as you hit enemies with it.

Morning StarMorning Star

A specialist weapon, mostly used by monster hunters.

Jewel KnucklesJewel Knuckles

A fast weapon that becomes more and more lethal as you hit enemies with it.

War and FamineWar and Famine

The swords of the eponymous Horsemen. The last attack in the combo creates an empowering area on the ground.

LanceLance

A long-range weapon useful to stand your ground.

Chauve-SourisChauve-Souris

The cursed weapon of Dracula's lieutenant. When thrown, it will try to chase up to two consecutive targets, piercing any enemy on the way.

DurandalDurandal

A heavy and powerful blade.

HalberdHalberd

A long-range weapon useful to stand your ground.

Vampire KillerVampire Killer

The Belmont family heirloom. Burns enemies hit with its tip and causes enemies killed to explode in flames.

Burnt Sword of FierboisBurnt Sword of Fierbois

A heavy and powerful blade.

JoyeuseJoyeuse

A balanced and mobile weapon.

Alucard's Sword and ShieldAlucard's Sword and Shield

The legendary armaments of the son of Dracula. Can teleport the user when they attack with them.

Relics 45

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Hollow BoneHollow Bone

After using the whip on an anchor point, Rose's movement speed increases by 35% for 5 seconds.

Pale ThornPale Thorn

Rose takes 60% less damage from frontal attacks but 100% more damage from attacks from behind.

Raven's FeatherRaven's Feather

When attacking while airborne, Rose deals 25% more damage.

Dusk AmuletDusk Amulet

When Rose's MP is at or below 15%, movement speed increases by 35%.

Blackened HeartBlackened Heart

When hitting an enemy, Rose restores 2 HP but cannot use healing potions.

Phantom RingPhantom Ring

Mobs respawn when you leave a room rather than after a save.

GloomstoneGloomstone

Gives a hint when Rose is close to a secret.

Moonlit ShardMoonlit Shard

While Rose is at full HP, experience gained from defeating enemies increases by 20%.

Banshee's WailBanshee's Wail

Restores 1 MP for every 1 point of damage taken.

Beelzebub's SealBeelzebub's Seal

Rose deals 30% more damage, but maximum HP decreases by 50%.

Witch's KnotWitch's Knot

Healing potions restore 100% of Rose's health.

Blood VialBlood Vial

Rose has an extra temporary healing vial after interacting with a save room.

Family's GraceFamily's Grace

When Rose is attacked by an enemy, that attack is negated and all surrounding enemies are frozen. Cooldown: 60 seconds

Soul FragmentSoul Fragment

When Rose's HP is at or below 30%, attacking enemies grants 50% extra MP.

Crystallized BloodCrystallized Blood

Consumables appear more often when Rose kills enemies.

Vampire's FangVampire's Fang

A bat pet follows Rose as she moves.

Infernal MedallionInfernal Medallion

Rose’s maximum MP is reduced to 80%, and spells cost 10 fewer MP.

Dark SigilDark Sigil

When Rose has full HP, defense increases by 80%.

Abyssal EyeAbyssal Eye

When attacking enemies unable to act, Rose deals 35% more damage.

Shadow VeilShadow Veil

When Rose’s HP is at or below 33%, defense increases by 33%.

Sinister RuneSinister Rune

When attacking enemies at full HP, Rose deals 40% more damage.

Cursed CoinCursed Coin

After successfully parrying an enemy attack, Rose deals 30% more damage for 3 seconds.

Vile TrinketVile Trinket

When attacking enemies from behind, Rose deals 25% more damage.

Ebony ClawEbony Claw

When an enemy's guard is broken, stun duration increases by 50%.

NightshadeNightshade

Using a healing potion restores MP equal to 40% of maximum MP.

Sand CharmSand Charm

For 30 seconds after resting in a save room or riding a ferry, Rose's movement speed increases by 35%.

Ghostly PendantGhostly Pendant

Rose takes 75% less damage from traps.

Haunting RelicHaunting Relic

After being hit by an attack, Rose’s defense increases by 60% for 4 seconds.

Thrilling EyeThrilling Eye

A thrilling eye follows your gaze; a black relic awaiting reunion with its kin.

Necro CharmNecro Charm

After defeating an enemy, Rose deals 25% more damage for 3 seconds.

Witch's BrewWitch's Brew

Increases Rose's damage dealt by 20% per empty healing potion bottle.

Oozing EyeOozing Eye

An oozing eye follows your gaze; a black relic awaiting reunion with its kin.

Twilight GemTwilight Gem

After casting a spell, Rose deals 30% more damage for 3 seconds.

Trembling EyeTrembling Eye

A trembling eye follows your gaze; a black relic awaiting reunion with its kin.

Revenant's ShardRevenant's Shard

MP recovered when defeating enemies increases by 10%.

Eldritch TalismanEldritch Talisman

You are invincible for 15 seconds after resting in a save room, and invincibility time after taking damage is doubled.

Crypt KeyCrypt Key

Fully restores Rose's health and mana when she opens a chest.

Lich's MarkLich's Mark

If you cast again within 1.5 seconds of casting a spell, the MP cost is reduced by 40%.

Midnight TearMidnight Tear

The less MP Rose has, the less damage is taken (50% reduction at 0 MP).

Wraith's TearWraith's Tear

When attacking an enemy that has damaged Rose, Rose recovers 7% of maximum HP. This effect can trigger only once per enemy. It can trigger again after that enemy damages Rose again.

Grim TokenGrim Token

When successfully parrying an enemy attack, Rose restores 5 MP.

Obsidian FangObsidian Fang

After an enemy's guard is broken, Rose deals 45% more damage for 3 seconds.

Forsaken RingForsaken Ring

At full HP, Rose deals 25% more damage.

Mourning BeadMourning Bead

After defeating an enemy, Rose’s movement speed increases by 35% for 7 seconds.

Specter's WhisperSpecter's Whisper

At 20% HP or below, Rose deals 30% more damage.

Exploration skills 5

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Arcanas 16

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Wheel of ChaosWheel of Chaos

Launches a wheel bearing the Eye of Mammon, targeting the nearest enemy (in any direction). The projectile then hovers in place for a few seconds, during which time the spell can be recast for a reduced mana cost. In this case, the wheel spins out and attacks the nearest enemy again.

Life DrainLife Drain

Hold the spell button to cast a life drain in front of Rose. It latches onto the nearest enemy and deals damage. This spell also heals Rose every time it deals damage to its target.

Cursed FlameCursed Flame

Throws a cursed fireball that deals damage on contact.

Soul HarvestSoul Harvest

Attack with a slow but powerful giant scythe; 4 scythes fly outward from defeated enemies.

Holy CrossHoly Cross

Throws a corrupted cross that deals damage to enemies it hits. Returns to Rose after traveling a certain distance or hitting a wall.

Infernal PyreInfernal Pyre

Unleashes flames on the ground around Rose, igniting and launching enemies into the air.

Freezing PathFreezing Path

Rose disables collision for 3 seconds, increases movement speed, and freezes enemies passed through.

AbsolutionAbsolution

Hold the spell button to absorb the curse from all nearby enemies, purging their evil, dealing massive damage, and healing Rose for each enemy hit.

Fist of TalosFist of Talos

A huge fist strikes the ground, dealing massive damage to enemies directly below, with much less damage to targets further away. Also triggers a small earthquake that shakes enemies in a wide radius, potentially knocking them off their platforms.

MasterpieceMasterpiece

Summons a gargoyle from a large slab of rock. The gargoyle floats near Rose and shoots fireballs at nearby enemies. Recasting this spell while the gargoyle is still alive, makes it slam vertically upon a nearby enemy and explode, dealing extra damage.

Stained-Glass ShieldStained-Glass Shield

Rose is surrounded by a magical shield that absorbs attacks. When an attack is blocked this way, Rose takes no damage, interruptions, or special effects associated with that attack, and shards of glass fly towards nearby enemies.

Chains of JusticeChains of Justice

Binds enemies around Rose, preventing them from acting for 4 seconds. The first attack against a bound enemy gains a damage bonus.

Blood SpikesBlood Spikes

Summons blood spikes to impale nearby enemies, dealing low damage and causing them to bleed. Always targets the furthest enemy on the platform.

Chronomantic DiveChronomantic Dive

Rose jumps in the air, then falls down to the ground, dealing damage on the way and creating a cross of green fire, damaging enemies on its path while also slowing down time for a brief moment.

Petrifying GazePetrifying Gaze

Petrify enemies in front of Rose.

Mirror WalkMirror Walk

Place a mirror at Rose’s current position. Casting again teleports you to the mirror and restores HP equal to 50% of the HP lost since placing it. The mirror disappears 15 seconds after being placed or after teleporting.

Key items 5

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