Items
Find weapons, relics, exploration skills, Tarot Arcana, and key items by category.
Weapons 28
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ExcaliburThe sword of the true king. Shoots projectiles of pure light when used to attack.
Bastard swordA balanced and mobile weapon.
Fleuret and Tower ShieldA defensive pair of weapons that can be used to both attack and protect.
Thorn WhipA specialist weapon, mostly used by monster hunters.
RapiersA pair of blades wielded together.
LongswordA balanced and mobile weapon.
GungnirA long-range weapon useful to stand your ground.
Arondight and Lancelot's ShieldA defensive pair of weapons that can be used to both attack and protect.
Bernhard's WrathThe gloves of a long-dead vampire lord. Heals its wielder when their combo gets higher.
Rusted Harpè and AegisA defensive pair of weapons that can be used to both attack and protect.
Pair of LongswordsA pair of blades wielded together.
CestusA fast weapon that becomes more and more lethal as you hit enemies with it.
ValmanwayA wind-infused legendary blade. Attacks are doubled after a quick delay.
ClaymoreA heavy and powerful blade.
WhipA specialist weapon, mostly used by monster hunters.
Almace and HauteclaireA pair of blades wielded together.
Fists of TalosA fast weapon that becomes more and more lethal as you hit enemies with it.
Morning StarA specialist weapon, mostly used by monster hunters.
Jewel KnucklesA fast weapon that becomes more and more lethal as you hit enemies with it.
War and FamineThe swords of the eponymous Horsemen. The last attack in the combo creates an empowering area on the ground.
LanceA long-range weapon useful to stand your ground.
Chauve-SourisThe cursed weapon of Dracula's lieutenant. When thrown, it will try to chase up to two consecutive targets, piercing any enemy on the way.
DurandalA heavy and powerful blade.
HalberdA long-range weapon useful to stand your ground.
Vampire KillerThe Belmont family heirloom. Burns enemies hit with its tip and causes enemies killed to explode in flames.
Burnt Sword of FierboisA heavy and powerful blade.
JoyeuseA balanced and mobile weapon.
Alucard's Sword and ShieldThe legendary armaments of the son of Dracula. Can teleport the user when they attack with them.
Relics 45
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Hollow BoneAfter using the whip on an anchor point, Rose's movement speed increases by 35% for 5 seconds.
Pale ThornRose takes 60% less damage from frontal attacks but 100% more damage from attacks from behind.
Raven's FeatherWhen attacking while airborne, Rose deals 25% more damage.
Dusk AmuletWhen Rose's MP is at or below 15%, movement speed increases by 35%.
Blackened HeartWhen hitting an enemy, Rose restores 2 HP but cannot use healing potions.
Phantom RingMobs respawn when you leave a room rather than after a save.
GloomstoneGives a hint when Rose is close to a secret.
Moonlit ShardWhile Rose is at full HP, experience gained from defeating enemies increases by 20%.
Banshee's WailRestores 1 MP for every 1 point of damage taken.
Beelzebub's SealRose deals 30% more damage, but maximum HP decreases by 50%.
Witch's KnotHealing potions restore 100% of Rose's health.
Blood VialRose has an extra temporary healing vial after interacting with a save room.
Family's GraceWhen Rose is attacked by an enemy, that attack is negated and all surrounding enemies are frozen. Cooldown: 60 seconds
Soul FragmentWhen Rose's HP is at or below 30%, attacking enemies grants 50% extra MP.
Crystallized BloodConsumables appear more often when Rose kills enemies.
Vampire's FangA bat pet follows Rose as she moves.
Infernal MedallionRose’s maximum MP is reduced to 80%, and spells cost 10 fewer MP.
Dark SigilWhen Rose has full HP, defense increases by 80%.
Abyssal EyeWhen attacking enemies unable to act, Rose deals 35% more damage.
Shadow VeilWhen Rose’s HP is at or below 33%, defense increases by 33%.
Sinister RuneWhen attacking enemies at full HP, Rose deals 40% more damage.
Cursed CoinAfter successfully parrying an enemy attack, Rose deals 30% more damage for 3 seconds.
Vile TrinketWhen attacking enemies from behind, Rose deals 25% more damage.
Ebony ClawWhen an enemy's guard is broken, stun duration increases by 50%.
NightshadeUsing a healing potion restores MP equal to 40% of maximum MP.
Sand CharmFor 30 seconds after resting in a save room or riding a ferry, Rose's movement speed increases by 35%.
Ghostly PendantRose takes 75% less damage from traps.
Haunting RelicAfter being hit by an attack, Rose’s defense increases by 60% for 4 seconds.
Thrilling EyeA thrilling eye follows your gaze; a black relic awaiting reunion with its kin.
Necro CharmAfter defeating an enemy, Rose deals 25% more damage for 3 seconds.
Witch's BrewIncreases Rose's damage dealt by 20% per empty healing potion bottle.
Oozing EyeAn oozing eye follows your gaze; a black relic awaiting reunion with its kin.
Twilight GemAfter casting a spell, Rose deals 30% more damage for 3 seconds.
Trembling EyeA trembling eye follows your gaze; a black relic awaiting reunion with its kin.
Revenant's ShardMP recovered when defeating enemies increases by 10%.
Eldritch TalismanYou are invincible for 15 seconds after resting in a save room, and invincibility time after taking damage is doubled.
Crypt KeyFully restores Rose's health and mana when she opens a chest.
Lich's MarkIf you cast again within 1.5 seconds of casting a spell, the MP cost is reduced by 40%.
Midnight TearThe less MP Rose has, the less damage is taken (50% reduction at 0 MP).
Wraith's TearWhen attacking an enemy that has damaged Rose, Rose recovers 7% of maximum HP. This effect can trigger only once per enemy. It can trigger again after that enemy damages Rose again.
Grim TokenWhen successfully parrying an enemy attack, Rose restores 5 MP.
Obsidian FangAfter an enemy's guard is broken, Rose deals 45% more damage for 3 seconds.
Forsaken RingAt full HP, Rose deals 25% more damage.
Mourning BeadAfter defeating an enemy, Rose’s movement speed increases by 35% for 7 seconds.
Specter's WhisperAt 20% HP or below, Rose deals 30% more damage.
Exploration skills 5
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Aerial RushPress Dash to propel yourself forwards when Rose is in the air.
Double JumpYou can jump a second time by pressing Jump when Rose is in the air.
Holy LightHold down Holy Light to manifest a halo of light to disperse the Chaos Shard. Quickly press the button before being hit to perform a light parry that protects you from damage.
SmashBreak the destructible blocks by pressing Down + Jump when Rose is in the air.
Arcane WhipAim with directional controls then press Whip Hook to hook onto luminous anchors or enemies and reach new areas.
Arcanas 16
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Wheel of ChaosLaunches a wheel bearing the Eye of Mammon, targeting the nearest enemy (in any direction). The projectile then hovers in place for a few seconds, during which time the spell can be recast for a reduced mana cost. In this case, the wheel spins out and attacks the nearest enemy again.
Life DrainHold the spell button to cast a life drain in front of Rose. It latches onto the nearest enemy and deals damage. This spell also heals Rose every time it deals damage to its target.
Cursed FlameThrows a cursed fireball that deals damage on contact.
Soul HarvestAttack with a slow but powerful giant scythe; 4 scythes fly outward from defeated enemies.
Holy CrossThrows a corrupted cross that deals damage to enemies it hits. Returns to Rose after traveling a certain distance or hitting a wall.
Infernal PyreUnleashes flames on the ground around Rose, igniting and launching enemies into the air.
Freezing PathRose disables collision for 3 seconds, increases movement speed, and freezes enemies passed through.
AbsolutionHold the spell button to absorb the curse from all nearby enemies, purging their evil, dealing massive damage, and healing Rose for each enemy hit.
Fist of TalosA huge fist strikes the ground, dealing massive damage to enemies directly below, with much less damage to targets further away. Also triggers a small earthquake that shakes enemies in a wide radius, potentially knocking them off their platforms.
MasterpieceSummons a gargoyle from a large slab of rock. The gargoyle floats near Rose and shoots fireballs at nearby enemies. Recasting this spell while the gargoyle is still alive, makes it slam vertically upon a nearby enemy and explode, dealing extra damage.
Stained-Glass ShieldRose is surrounded by a magical shield that absorbs attacks. When an attack is blocked this way, Rose takes no damage, interruptions, or special effects associated with that attack, and shards of glass fly towards nearby enemies.
Chains of JusticeBinds enemies around Rose, preventing them from acting for 4 seconds. The first attack against a bound enemy gains a damage bonus.
Blood SpikesSummons blood spikes to impale nearby enemies, dealing low damage and causing them to bleed. Always targets the furthest enemy on the platform.
Chronomantic DiveRose jumps in the air, then falls down to the ground, dealing damage on the way and creating a cross of green fire, damaging enemies on its path while also slowing down time for a brief moment.
Petrifying GazePetrify enemies in front of Rose.
Mirror WalkPlace a mirror at Rose’s current position. Casting again teleports you to the mirror and restores HP equal to 50% of the HP lost since placing it. The mirror disappears 15 seconds after being placed or after teleporting.
Key items 5
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The Fallen's KeyOne of three keys needed to open the sealed door to the Catacombs. Obtained by defeating The Fallen.
Ferryman's ObolA coin with a carved image. Ideal for paying the Ferryman for passage.
The Warrior's KeyOne of three keys needed to open the sealed door to the Catacombs. Obtained by defeating Joan of Arc.
The Prophetess's KeyOne of three keys needed to open the sealed door to the Catacombs. Obtained by defeating Medusa.
Brauner's PaintbrushA... paint brush? Owned by Brauner but "borrowed" by Carmilla.
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