Arthur
First observe the shield-raising and shield-lowering motions. Lowering the shield may be a calm withdrawal, or it may lead into a shield slam; wait until the slam ends before approaching; don’t rush to attack as soon as the shield lowers.
Entry requirements
First obtain Fist of Talos and set it as your current Tarot Arcanum, then land before the sword pedestal in Notre-Dame’s Chapel and interact.
Spawn locations
Area
Notre-Dame
How to clear
Phase one
Shield cycle: lowering the shield does not mean an opening
Moves and states
After raising the shield, it may be lowered steadily or followed by a shield slam. The shield slam also releases fragments as it comes down; do not watch only whether the shield has lowered.
Dodging and handling
When you see a shield slam, first move out from under the shield, then avoid the scattered fragments; when the shield is lowered steadily, keep watching; do not rush straight in for a long combo.
Counterattacking and advancing
Attack briefly once both the shield slam and fragments clear the approach route, or after a melee attack has definitely missed. Lowering the shield itself does not guarantee lasting safety; retreat when the shield or an arm is raised again.
Phase two
Beam cycle
Moves and states
With the shield lowered, a beam is prepared and fired; fragments and other attack objects will also be on the field.
Dodging and handling
First move out of the beam’s path, then check the ground underfoot and the approach route; do not focus only on Arthur recovering from an attack.
Counterattacking and advancing
The recovery phase after firing the beam is a chance to approach; first confirm the path is clear, then attack briefly.
Phase three
Jumping shield slam cycle
Moves and states
Jumps toward the player’s position and slams down with the shield.
Dodging and handling
As it jumps, move sideways away from the landing point; avoid retreating into a corner and losing room to keep moving.
Counterattacking and advancing
After the landing slam ends, move in to counterattack. Retreat promptly when high or low close-range attacks start again.
Post-battle rewards
Post-battle steps
After defeating Arthur, absorb the reward orb and collect both Excalibur and Stained-Glass Shield.
Base stats
Base HP: 11000
Game homeCastlevania: Belmont’s CurseAll games