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The Warble of a Smitten Knight

Objectives follow journal display order. Some depend on your choices; follow the active objective in the game.

Research steps

  1. Visit Guillaume in the medics' tent.
  2. Go to the inscription tent and enter the tourney.
  3. Go to the shooting range.
  4. Geralt's Score
  5. Horm's Score
  6. Talk to Guillaume.
  7. Follow Guillaume.
  8. Use your Witcher Senses to investigate Vivienne's tent.
  9. Go to the entrance to the racing course.
  10. Go to the starting line on horseback.
  11. Dummies Hit:
  12. Checkpoints Passed:
  13. Win the horse race.
  14. Follow Guillaume to the race track.
  15. Return to Guillaume.
  16. Go to the starting line.
  17. Follow Guillaume to the shooting range.
  18. Stand in the indicated position.
  19. Shoot all six targets.
  20. Follow Guillaume to the training grounds.
  21. Defeat Delwyn.
  22. Go to the center of the arena.
  23. Defeat Donimir.
  24. Defeat Guy.
  25. Defeat Horm.
  26. Defeat Llinos.
  27. Defeat Rainfarn.
  28. Checkpoints Passed:
  29. Follow Guillaume to the after-tourney celebration.
  30. Meet Guillaume at the after-tourney celebration.
  31. Sit down across from Guillaume.
  32. Defeat Anséis in a mounted duel.
  33. Defeat Tailles and his thugs.
  34. Return to Guillaume when you are done enjoying the celebration.
  35. Follow Vivienne but don't let her notice you.
  36. Confront Vivienne.
  37. Follow the bird.
  38. Talk to Vivienne.
  39. Talk to Guillaume in your tent.
  40. Find Vivienne.
  41. Find the bird on the other side of the cave.
  42. Wait until midnight and find the glade in the woods.
  43. Go to the glade with Vivienne.
  44. Talk to the knights.
  45. Defeat the opposing team.
  46. Draw your sword.
  47. Return to the arena's entrance when you are ready.
  48. Fight Tailles.
  49. Fight the arena champion.
  50. Kill the panthers.
  51. Your Team's Score:
  52. Opposing Team's Score:
  53. Go to Vivienne's tent.
  54. Return to Vivienne.
  55. Go to the glade with Vivienne.
  56. Go to the glade with Vivienne and Guillaume.
  57. Kill the panther.
  58. Return to Guillaume.

Direct answer

Objectives follow journal display order. Some depend on your choices; follow the active objective in the game.

Result

Tradition has sanctified two codes of conduct in Toussaint: the teachings of the Prophet Lebioda and the chivalric principles which guide its knights. These latter call for young men to prove their abilities through feats of daring during tourneys. One such knight, Guillaume, sought to stand out from the rest by fighting a shaelmaar and was injured as a result. Afterwards, he pleaded with Geralt to visit him in the medics' tent. He said he had a very urgent matter to discuss.

How to start

  • Not documented yet — not the same as none

Prerequisites

  • Not documented yet — not the same as none

Rewards

  • Not documented yet — not the same as none