Warm-Up
Punch, retract, turn, switch stance—every action in the sequence crackles with force, and Squashel’s fighting spirit rises with every swing.
Game homeAniimoAll gamesPunch, retract, turn, switch stance—every action in the sequence crackles with force, and Squashel’s fighting spirit rises with every swing.
Squashel protects its own kind. If it sees a Squarrel under threat, it will step in without hesitation and make the aggressor pay with its fierce fists.
These are species base values. Your Aniimo’s trained stats may differ.

After using a skill, the next basic attack used within 10s will directly release the final hit of the basic attack, and its Might is increased from 4 to 25.

(BREAK) Wields the power of fire to attack targets at close range.

Throws a flaming pinecone that bursts on impact, scattering an additional 3 pinecone fragments in all directions. Targets hit are marked with [Pinecone].

Throws a punch forward. If the target hit has a [Pinecone] Mark, consumes the Mark to deal 50% more damage, launch the target, and stuns it for [Stun]—s.
Some values are not yet available.

Throws a two-hit punch forward. If the target hit carries the Pinecone mark, consumes the mark and empowers the next basic attack into [Punch Rush]. [Punch Rush]: Continuously throws punches forward, dealing damage equal to 60 Might.
Upgrade materials

Squashel’s tail sparks with fire, whipping up cascading flames from the ground to deal heavy damage to the target.
SquarrelBasic Form
SquashelBasic FormAniimo reaches Lv. 47.; Blaze Stone × 1
Stage 1 · Target 10
Rewards
Stage 2 · Target 20
Rewards
Stage 3 · Target 40
Rewards
Stage 4 · Target 80
Rewards
Stage 1 · Target 2
Rewards
Stage 2 · Target 5
Rewards
Stage 3 · Target 10
Rewards
Stage 4 · Target 20
Rewards
Stage 1 · Target 1
Rewards
Stage 1 · Target 5
Rewards
Stage 2 · Target 10
Rewards
Stage 3 · Target 20
Rewards
Stage 4 · Target 40
Rewards
Stage 1 · Target 1
Rewards
Game images are not yet available.