Joan (Trial of Courage)
The rematch retains the jump slam, fireballs, fire pillars, and empowered low attacks, and adds a spinning opener. Avoid the landing point and flames first, then attack during the opening after the combo ends.
Entry requirements
Have Infernal Pyre equipped in the Hall of Four Virtues, enter the Trial of Courage, and reach the rematch trigger area.
Spawn locations
Area
Notre-Dame
How to clear
Phase one
Rematch combat: Spins and pursuit slashes
Moves and states
A spinning opener, an added mid-range slash, and a long-range pursuit slash; circling behind her may still trigger a turning slash.
Dodging and handling
Leave close range when the spin starts and keep moving until the pursuit slashes end; do not judge safety by the pause after the first slash in the initial fight.
Counterattacking and advancing
Attack briefly only after the final pursuit slash ends, then immediately pull away to handle a new spin.
Phase two
Flame and empowerment cycle: Twin waves strike forward and backward simultaneously
Moves and states
Retains the jump slam, fireballs, fire pillars, and empowered low attacks. The twin waves cover both the front and rear of her body simultaneously, not one side and then the other.
Dodging and handling
First move away from the jump-slam landing point and fire pillars. Move away from her body while the twin waves charge. Do not merely circle behind her, and do not wait for a supposed first wave to end before turning back to rush an attack.
Counterattacking and advancing
Attack briefly or replenish supplies only after confirming this round of bidirectional attacks has finished and the path through the flames is open. Retreat immediately when you see a spin or pursuit slash starting.
Phase three
Post-battle verification: Ring the Courage Bell
Moves and states
After defeating Joan in the rematch, the Trial of Courage still needs to be registered at the endpoint.
Dodging and handling
Follow the trial path to the verification bell; do not leave after merely collecting the battle rewards in the Boss room.
Counterattacking and advancing
Attack the Courage verification bell; return to the Hall of Four Virtues only after confirming you obtained the virtue of Courage.
Post-battle rewards
Post-battle steps
Obtain the virtue of Courage after ringing the verification bell; the entrance to Doppelganger opens only when all four virtues are obtained.
Base stats
Base HP: 11431
Game homeCastlevania: Belmont’s CurseAll games