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Equipment · FINAL FANTASY RESONANCE

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EquipmentDemon’s RingEquipment

Imbues non-elemental physical attacks with Dark.

EquipmentBone MailEquipment

Prevents Instant Death, Blind, Poison, and Berserk.

EquipmentSpellfireEquipment

Increases damage dealt by magic attacks by 10%.

EquipmentRune ShooterEquipment

Increases damage dealt by magic attacks by 10%.

EquipmentAdamantine BeadsEquipment

Places wielder behind all allies in the turn order.

EquipmentIndomitableEquipment

Grants the ability to survive with 1 HP upon receiving damage exceeding HP once per battle.

EquipmentLordly Robes+Equipment

Enables magic to hit targets under the effect of Reflect. Increases max MP by 30%.

EquipmentCalm ArmletEquipment

Prevents Confuse and Berserk.

EquipmentTatenashi Armor+Equipment

Prevents Instant Death. Increases damage dealt by 20%.

EquipmentSeraphim BowEquipment

Increases potency of healing magic by 10%.

EquipmentMirage Vest+Equipment

Nullifies damage and status ailments once per battle.

EquipmentMole DollEquipment

Halves damage taken from Earth attacks.

EquipmentMjollnirEquipment

Increases stagger power of Lightning attacks by 30%.

EquipmentFire Birch+Equipment

Increases damage dealt, scaling with the number of debuffs and status ailments afflicting the target. Increases the duration of debuffs and status ailments inflicted by the wielder by 1 turn. Raises damage cap to 99999.

EquipmentJeweled RingEquipment

Prevents Petrify and Paralysis.

EquipmentWarrior’s BandanaEquipment

Fills the LB gauge by 5% upon dealing damage with a standard attack.

EquipmentSolar PendantEquipment

Imbues non-elemental physical attacks with Fire.

EquipmentMoon RainEquipment

When multicasting, doubles MP cost, but keeps full effect. (Only during battle.)

EquipmentAngel RingEquipment

Grants constant Regen.

EquipmentRagnarokEquipment

Increases stagger power and damage dealt by non-elemental attacks by 25%.

EquipmentLordly RobesEquipment

Enables magic to hit targets under the effect of Reflect.

EquipmentArcturus+Equipment

Fills the LB gauge by 10% and raises luck level by 1 on the wielder’s turn. Raises damage cap to 99999.

EquipmentPoison CharmEquipment

Increases attack attributes when Poisoned.

EquipmentExcaliburEquipment

Increases damage dealt by Light attacks by 50%.

EquipmentThunder God’s EarringsEquipment

Imbues non-elemental physical attacks with Lightning.

EquipmentThor’s HammerEquipment

Increases stagger power and damage dealt by 30% upon dealing a physical critical hit.

EquipmentGuardbreakerEquipment

When at full HP, increases stagger power by 30%.

EquipmentArtemis Bow+Equipment

Restores MP by 2% of damage taken. Increases potency of healing magic by 10%. Raises damage cap to 99999.

EquipmentBattle StaffEquipment

Increases damage dealt by physical attacks by 10%.

EquipmentIllusory RobeEquipment

Adds a 15% chance of evading magic attacks.

EquipmentNecronomiconEquipment

Increases damage dealt by 30% when using attacks of the target’s elemental weakness.

EquipmentSniper’s EyeEquipment

Increases critical hit rate by 30%.

EquipmentGold Hairpin+Equipment

Halves MP cost. Increases speed by 20%.

EquipmentPower WhipEquipment

Increases physical attack by 10%.

EquipmentSledgehammerEquipment

Increases critical hit rate.

EquipmentCursed WhipEquipment

Increases the duration of debuffs and status ailments inflicted by the wielder by 1 turn.

EquipmentWizard’s RodEquipment

Increases damage dealt by 30% when using attacks of the target’s elemental weakness. Adds a 20% chance of evading magic attacks.

EquipmentCirclet of EnlightenmentEquipment

Fills the LB gauge by 5% every turn.

EquipmentSnow Spirit’s ScarfEquipment

Imbues non-elemental physical attacks with Ice.

EquipmentShock WhipEquipment

Imbues non-elemental physical attacks with Lightning.

EquipmentBulletproof VestEquipment

Bulletproof Vest

EquipmentLast ResortEquipment

Fills the LB gauge by 10% when performing an action without dealing damage. Increases the duration of buffs applied by the wielder by 1 turn.

EquipmentMirage VestEquipment

Nullifies damage received once per battle.

EquipmentSasuke’s BladeEquipment

Increases critical hit rate and chance of evading physical attacks by 20%.

EquipmentMasamuneEquipment

Allows the wielder to act first at the start of battle. Adds a 15% chance of evading magic attacks.

EquipmentRobe of RosesEquipment

Restores 10% of max HP upon defeating an enemy.

EquipmentThorn WhipEquipment

Increases physical attack by 10%.

EquipmentBlack RobeEquipment

Increases MP by 150.