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Maps

World map with 35 markers.

Maps

Chinese original (translation pending)

幻兽与洞窟:通道和剧情条件

洞窟图用棕线标出洞壁轮廓、青色虚框标出首领附近剧情障碍。水之洞窟补充支线前厅,古城补充断剑交付厅堂,雷鸣山补充付款关联梯子。各图保留入口与目标位置;没有将转换点之间未经验证的通道画成导航线。

  • 劫掠者 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 修格斯 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 鲁克鸟 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 夺心魔 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 歌革玛各 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 炎蝮蛇 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 莎乐美 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 霜巨人 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 变异魔界花 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 塔耳塔罗斯龙 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 地下墓穴 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 死冥爬虫 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 恐惧巨人 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 巨型雷多斯龙 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 威胁魔界花 :从下端①入口沿折弯窄道向图上方走;中段通道偏向图左,随通道转回上方变宽处,在②停驻点整备,再接近③首领。方向按当前底图,不按角色镜头朝向。
  • 塞壬 :塞壬之塔有跨高度转换,也有两座独立升降台;它们连接的上下位置在平面图中可能重叠,不能把相邻投影点当作可以直接步行到达。
  • 拉姆 :雷鸣山入口的向导机关需要付款:备好1000,支付后开通;钱不足时无法开通。若先前拒绝或钱不够,在该主线阶段仍可回来再次选择。
  • 卡邦库尔 :红宝石碎片必须按①→②→③推进,每一片的出现和拾取事件对应不同任务阶段;不要同时寻找三个常驻光点。
  • 泰坦 :到封印之石前先取得大地之锤;调查石头会根据是否持有它进入不同事件,缺少时绕到石头另一侧不能替代道具条件。
  • 伊弗利特 :火山标点是挑战事件入口:到达后触发伊弗利特相关选择事件,不应把它当作已确认可进入、还要穿越迷宫的普通洞口。
  • 希瓦 :暴风雪标点区分首次触发与后续重试事件;挑战未完成时应回到同一标点处理后续事件,而不是另找第二个洞口。
  • 奥丁 :先调查斩铁石碑,再到西之断崖取得剑身。无名古城外入口仍受主线进度限制;遇到禁止进入的对话应先推进主线。
  • 巴哈姆特 :在飞空艇找埃文。巴哈姆特挑战对话要求对应任务已开启,而且会被埃文的其他支线阶段挡住;若他先谈其他委托,先处理当前对话对应任务,再回来检查挑战选项。
  • 利维亚桑 :营救商人后回水之洞窟,从图中①下端入口沿竖直通道向图上方进入前厅,在②与剧情人物交谈,推进“尼科尔的工作”。这里不是契约完成点,之后仍需返回多尔湖报告。

MRP遇敌区与培养路线

迪尔纳特仙人掌遇敌区定位 :普通地形与森林使用不同遇敌表;先核对地形,再比较每分钟实际收益。

Explore the world

Structured relationships

MapsField · 1Maps

Floor and access requirements have not been verified.

MapsTown of Mitra · 1Maps

Floor and access requirements have not been verified.

MapsTown of Mitra · 4Maps

Floor and access requirements have not been verified.

MapsGrandshelt, the Royal Capital · 1Maps

Floor and access requirements have not been verified.

MapsGrandshelt Castle · 1Maps

Floor and access requirements have not been verified.

MapsCommercial District · 0Maps

Floor and access requirements have not been verified.

MapsColosseum · 4Maps

Floor and access requirements have not been verified.

MapsGrandshelt, the Royal Capital · 1Maps

Floor and access requirements have not been verified.

MapsVillage of Kol · 0Maps

Floor and access requirements have not been verified.

MapsGrandport Harbor · 0Maps

Floor and access requirements have not been verified.

MapsTown of Felicitas · 0Maps

Floor and access requirements have not been verified.

MapsTown of Felicitas · 5Maps

Floor and access requirements have not been verified.

MapsDwarven Forge · 0Maps

Floor and access requirements have not been verified.

MapsDwarven Forge · 1Maps

Floor and access requirements have not been verified.

MapsDwarven Forge · 2Maps

Floor and access requirements have not been verified.

MapsDilmagia, the Machinopolis · 0Maps

Floor and access requirements have not been verified.

MapsShipyard · 0Maps

Floor and access requirements have not been verified.

MapsOlderion, the Aquapolis · 0Maps

Floor and access requirements have not been verified.

MapsLake Dorr · 0Maps

Floor and access requirements have not been verified.

MapsLake Dorr · 0Maps

Floor and access requirements have not been verified.

MapsTown of Amore · 0Maps

Floor and access requirements have not been verified.

MapsMozul Station · 1Maps

Floor and access requirements have not been verified.

MapsKellis Station · 1Maps

Floor and access requirements have not been verified.

MapsCapital Station · 1Maps

Floor and access requirements have not been verified.

MapsZoldaad, the Imperial Capital · 0Maps

Floor and access requirements have not been verified.

MapsZoldaad Castle Plaza · 0Maps

Floor and access requirements have not been verified.

MapsCapital Market · 0Maps

Floor and access requirements have not been verified.

MapsImperial Residences · 0Maps

Floor and access requirements have not been verified.

MapsSlums · 0Maps

Floor and access requirements have not been verified.

MapsRebel Hideout · 0Maps

Floor and access requirements have not been verified.

MapsRebel Hideout · 1Maps

Floor and access requirements have not been verified.

MapsMysidia, the Magiapolis · 0Maps

Floor and access requirements have not been verified.

MapsVillage of Sunioo · 0Maps

Floor and access requirements have not been verified.

MapsGaberada, the Undertown · 0Maps

Floor and access requirements have not been verified.

MapsTown of Sian · 0Maps

Floor and access requirements have not been verified.

MapsLake Ryusei · 0Maps

Floor and access requirements have not been verified.

MapsEarth Shrine · 1Maps

Floor and access requirements have not been verified.

MapsEarth Shrine · 0Maps

Floor and access requirements have not been verified.

MapsDragon’s Maw · 1Maps

Floor and access requirements have not been verified.

MapsGrandshelt Castle · 1Maps

Floor and access requirements have not been verified.

MapsGrandshelt Castle · 2Maps

Floor and access requirements have not been verified.

MapsSiren’s Tower · 0Maps

Floor and access requirements have not been verified.

MapsSiren’s Tower · 1Maps

Floor and access requirements have not been verified.

MapsCavern of Swords · 0Maps

Floor and access requirements have not been verified.

MapsKolobos Ruins · 0Maps

Floor and access requirements have not been verified.

MapsMt. Thunderclap · 0Maps

The guide mechanism at the mountain entrance costs 1,000. Paying opens the entrance; insufficient funds do not. If you declined or lacked the money, you can choose again during this story stage. Ramuh’s monument is on the upper mountain. Opening the entrance and forming the pact have separate requirements. The monument also requires pact and story progress that has not been fully verified; paying does not immediately grant the pact.

MapsMobliz Shipyard · 0Maps

Floor and access requirements have not been verified.

MapsWind Shrine · 0Maps

Floor and access requirements have not been verified.

MapsCave of Waters · 0Maps

After rescuing the merchant, return to the Water Cavern. From entrance ① at the bottom, follow the vertical passage upward into the front hall and speak to the story character at ② to advance Nichol’s quest. This does not finish the pact: you must still report back at the lake. The same lake entrance leads to different scene versions as the main story advances. This map only locates the objective in the cavern’s front hall; it does not combine different lakeside layouts or the raft passages behind it into one route.

MapsWaterfall Way · 0Maps

Floor and access requirements have not been verified.

MapsWater Shrine · 0Maps

Floor and access requirements have not been verified.

MapsTimber Tracks · 0Maps

Floor and access requirements have not been verified.

MapsPhantom Train · 0Maps

Floor and access requirements have not been verified.

MapsWeapons Factory · 0Maps

Floor and access requirements have not been verified.

MapsWeapons Factory · 0Maps

Floor and access requirements have not been verified.

MapsUnderground Tunnel · 0Maps

Floor and access requirements have not been verified.

MapsDungeon · 0Maps

Floor and access requirements have not been verified.

MapsZoldaad Castle · 0Maps

Floor and access requirements have not been verified.

MapsZoldaad Castle · 1Maps

Floor and access requirements have not been verified.

MapsNameless Ruins · 0Maps

Floor and access requirements have not been verified.

MapsArcane Library · 0Maps

Floor and access requirements have not been verified.

MapsTower of Mysidia · 0Maps

Floor and access requirements have not been verified.

MapsFina’s Psyche · 0Maps

Floor and access requirements have not been verified.

MapsFina’s Psyche · 0Maps

Floor and access requirements have not been verified.

MapsFina’s Psyche · 0Maps

Floor and access requirements have not been verified.

MapsVictoria’s Shrine · 0Maps

Floor and access requirements have not been verified.

MapsResearch Center Ruins · 0Maps

Floor and access requirements have not been verified.

MapsRugged Mountain Path · 0Maps

Floor and access requirements have not been verified.

MapsGronoa Shrine · 0Maps

Floor and access requirements have not been verified.

MapsSanctissimus Shrine · 0Maps

Floor and access requirements have not been verified.

MapsMt. Reizan · 0Maps

Floor and access requirements have not been verified.

MapsWandering Lands · 0Maps

Floor and access requirements have not been verified.

MapsCrystal Tower · 0Maps

Floor and access requirements have not been verified.

MapsLost Cave · 0Maps

Floor and access requirements have not been verified.

MapsInfernal Hollow · 0Maps

Floor and access requirements have not been verified.

MapsBattlefield · 0Maps

Floor and access requirements have not been verified.

MapsBattlefield · 0Maps

Floor and access requirements have not been verified.

MapsSecluded Dwelling · 0Maps

Floor and access requirements have not been verified.

MapsAirship · 0Maps

Floor and access requirements have not been verified.

MapsDeck · 0Maps

Floor and access requirements have not been verified.

EntityMarauderEntity

EntityShoggothEntity

EntityRukhEntity

EntityMindflayerEntity

EntityGogmagogEntity

EntityPyroviperEntity

EntitySalomeEntity

EntityJotunnEntity

EntityMalboro VarietasEntity

EntityTartarosaurusEntity

EntityCatacumbaEntity

EntityNecromonarchEntity

EntityHumbabaEntity

EntityTitanoraidosEntity

EntityMalboro MenaceEntity

EntitySirenEntity

EntityRamuhEntity

EntityCarbuncleEntity

EntityTitanEntity

EntityIfritEntity

EntityShivaEntity

EntityOdinEntity

EntityBahamutEntity

EntityLeviathanEntity

GuideMRP farming: cactuars, bonuses and potsGuide