Phase 1: Teleporting scythe attacks and projectile barrages
Attacks: Teleports lead into scythe strikes, sweeps, and scythe combos, alongside projectile barrages.
How to dodge: After the teleport, first check both the body’s and the scythe’s positions; keep clearing the cutting paths during scythe combos and move through gaps during barrages; do not stand still even at a distance.
When to counter: Attack briefly after the full scythe attack chain ends. During barrages, prioritize keeping a safe route; do not rush into a long combo when the first scythe misses.
Phase 2: The scythe throw is followed by another sweep
Attacks: It teleports after throwing the scythe. Once the pause for retrieving the flying scythe ends, it follows up with another sweep; the flying scythe disappearing does not mean this attack sequence is over.
How to dodge: First avoid the flying scythe’s path while locating the body after its teleport. While it retrieves the scythe, stay ready to dodge the sweep; do not drink a potion at close range; this sweep cannot be negated by parrying; even far from the body, beware of its sideways reach.
When to counter: Only approach for brief attacks once the post-retrieval sweep has truly ended and all flying objects have cleared. Stop attacking and reposition as soon as the body teleports again.
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