Succubus
During the solo phase, it uses teleportation, melee attacks, and ranged projectiles. Recheck its position after every teleport; finish evading the current attack before counterattacking.
Entry requirements
Go to Belmont Manor in Hall of Mirrors and progress the Succubus battle.
Spawn locations
Area
Hall of Mirrors
How to clear
Combat tips
Clones will still fire volleys after getting into position; the projectile attack ending inside the shield does not mean the shield has broken. Clear all shield clones, then deal damage only after seeing the shield break and the main body land and pause.
Phase one
Solo phase
Moves and states
Teleportation, melee attacks, and ranged projectiles; the clone phase becomes eligible after the solo-phase attack count reaches 5.
Dodging and handling
Recheck the main body's direction after each teleport; retreat out of attack range when a melee attack starts, and first clear the trajectory of incoming projectiles.
Counterattacking and advancing
Attack briefly after the melee attack or projectile release finishes; as the fifth attack approaches, leave room to observe clones.
Phase two
Clone phase: volleys continue after positioning
Moves and states
After the clones move into their respective positions, the original continues ordering them to fire projectiles. The clones stopping only marks the end of positioning, not the end of their attacks.
Dodging and handling
First check each clone's position and firing direction, then engage from the side with a gap; when other clones start firing, clear their trajectories first; do not perform prolonged combos between two attack sources.
Counterattacking and advancing
Use a short attack on a clone that has already attacked and whose close-range approach is not covered by other trajectories. Do not commit all attacks to the original as soon as the clones take position; prepare for the shield that follows.
Phase three
Drain shield: clear clones, then wait for shield break and landing
Moves and states
While shield clones remain alive, the original repeatedly uses drain attacks. After one projectile attack ends, the shield cycle still resumes; only when all shield clones disappear can the shield break; drain healing and drain projectiles are removed at the same time, followed by falling, landing, and recovery.
Dodging and handling
Prioritize clearing all shield clones; move out of the firing direction when you see a drain attack; the disappearance of one attack's projectiles does not mean the original's shield has broken. Conserve resources while the shield remains and keep looking for a clone you can safely approach.
Counterattacking and advancing
Only approach to deal damage or replenish supplies after you see the shield break and the original land and pause; after post-landing recovery ends, the solo combat cycle resumes; stop attacking when a new windup appears. Do not start a long combo solely because of a brief pause while the shield is active.
Post-battle rewards
Post-battle steps
After the battle, interact with the reward orb to obtain Life Drain. Only after absorption is complete is this prerequisite met for the story event to receive Mirror Walk from Eleanor in Holy Innocents' Cemetery.
Base stats
Base HP: 8000
Game homeCastlevania: Belmont’s CurseAll games