Succubus

Succubus

During the solo phase, it uses teleportation, melee attacks, and ranged projectiles. Recheck its position after every teleport; finish evading the current attack before counterattacking.

Entry requirements

Go to Belmont Manor in Hall of Mirrors and progress the Succubus battle.

Spawn locations

Area

Hall of Mirrors

How to clear

Combat tips

Clones will still fire volleys after getting into position; the projectile attack ending inside the shield does not mean the shield has broken. Clear all shield clones, then deal damage only after seeing the shield break and the main body land and pause.

Phase one

Solo phase

Moves and states

Teleportation, melee attacks, and ranged projectiles; the clone phase becomes eligible after the solo-phase attack count reaches 5.

Dodging and handling

Recheck the main body's direction after each teleport; retreat out of attack range when a melee attack starts, and first clear the trajectory of incoming projectiles.

Counterattacking and advancing

Attack briefly after the melee attack or projectile release finishes; as the fifth attack approaches, leave room to observe clones.

Phase two

Clone phase: volleys continue after positioning

Moves and states

After the clones move into their respective positions, the original continues ordering them to fire projectiles. The clones stopping only marks the end of positioning, not the end of their attacks.

Dodging and handling

First check each clone's position and firing direction, then engage from the side with a gap; when other clones start firing, clear their trajectories first; do not perform prolonged combos between two attack sources.

Counterattacking and advancing

Use a short attack on a clone that has already attacked and whose close-range approach is not covered by other trajectories. Do not commit all attacks to the original as soon as the clones take position; prepare for the shield that follows.

Phase three

Drain shield: clear clones, then wait for shield break and landing

Moves and states

While shield clones remain alive, the original repeatedly uses drain attacks. After one projectile attack ends, the shield cycle still resumes; only when all shield clones disappear can the shield break; drain healing and drain projectiles are removed at the same time, followed by falling, landing, and recovery.

Dodging and handling

Prioritize clearing all shield clones; move out of the firing direction when you see a drain attack; the disappearance of one attack's projectiles does not mean the original's shield has broken. Conserve resources while the shield remains and keep looking for a clone you can safely approach.

Counterattacking and advancing

Only approach to deal damage or replenish supplies after you see the shield break and the original land and pause; after post-landing recovery ends, the solo combat cycle resumes; stop attacking when a new windup appears. Do not start a long combo solely because of a brief pause while the shield is active.

Post-battle rewards

Post-battle steps

After the battle, interact with the reward orb to obtain Life Drain. Only after absorption is complete is this prerequisite met for the story event to receive Mirror Walk from Eleanor in Holy Innocents' Cemetery.

Base stats

Base HP: 8000

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