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A Portrait of the Witcher as an Old Man

Objectives follow journal display order. Some depend on your choices; follow the active objective in the game.

Research steps

  1. Meet the painter around noon by the western gate of the palace.
  2. Follow the painter.
  3. Find the painter's paints.
  4. Give the painter the paints.
  5. Kill the griffin.
  6. Wait one day to see your painting.
  7. Go see your painting at the market.
  8. Deal with the vampires attacking the city.

Direct answer

Objectives follow journal display order. Some depend on your choices; follow the active objective in the game.

Result

One day Geralt got an unusual proposition. A portrait artist, inspired and delighted by the witcher's singular appearance, asked if he would pose for a painting. Largely open to the varied experiences life offers, the witcher agreed to model for the painter. Though he later claimed he was driven primarily by a desire to support the arts (an impulse laudable in and of itself!), I suspect plain old vanity might also have come into play. The witcher and the artist set off together for the countryside, where the beautiful landscape was to serve as the backdrop for the portrait.

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Structured relationships

How to start

  • Not documented yet — not the same as none

Prerequisites

  • Not documented yet — not the same as none

Rewards

  • Not documented yet — not the same as none