Arcanas
Browse 16 Arcanas entries.
Wheel of ChaosLaunches a wheel bearing the Eye of Mammon, targeting the nearest enemy (in any direction). The projectile then hovers in place for a few seconds, during which time the spell can be recast for a reduced mana cost. In this case, the wheel spins out and attacks the nearest enemy again.
Life DrainHold the spell button to cast a life drain in front of Rose. It latches onto the nearest enemy and deals damage. This spell also heals Rose every time it deals damage to its target.
Cursed FlameThrows a cursed fireball that deals damage on contact.
Soul HarvestAttack with a slow but powerful giant scythe; 4 scythes fly outward from defeated enemies.
Holy CrossThrows a corrupted cross that deals damage to enemies it hits. Returns to Rose after traveling a certain distance or hitting a wall.
Infernal PyreUnleashes flames on the ground around Rose, igniting and launching enemies into the air.
Freezing PathRose disables collision for 3 seconds, increases movement speed, and freezes enemies passed through.
AbsolutionHold the spell button to absorb the curse from all nearby enemies, purging their evil, dealing massive damage, and healing Rose for each enemy hit.
Fist of TalosA huge fist strikes the ground, dealing massive damage to enemies directly below, with much less damage to targets further away. Also triggers a small earthquake that shakes enemies in a wide radius, potentially knocking them off their platforms.
MasterpieceSummons a gargoyle from a large slab of rock. The gargoyle floats near Rose and shoots fireballs at nearby enemies. Recasting this spell while the gargoyle is still alive, makes it slam vertically upon a nearby enemy and explode, dealing extra damage.
Stained-Glass ShieldRose is surrounded by a magical shield that absorbs attacks. When an attack is blocked this way, Rose takes no damage, interruptions, or special effects associated with that attack, and shards of glass fly towards nearby enemies.
Chains of JusticeBinds enemies around Rose, preventing them from acting for 4 seconds. The first attack against a bound enemy gains a damage bonus.
Blood SpikesSummons blood spikes to impale nearby enemies, dealing low damage and causing them to bleed. Always targets the furthest enemy on the platform.
Chronomantic DiveRose jumps in the air, then falls down to the ground, dealing damage on the way and creating a cross of green fire, damaging enemies on its path while also slowing down time for a brief moment.
Petrifying GazePetrify enemies in front of Rose.
Mirror WalkPlace a mirror at Rose’s current position. Casting again teleports you to the mirror and restores HP equal to 50% of the HP lost since placing it. The mirror disappears 15 seconds after being placed or after teleporting.
Game homeCastlevania: Belmont’s CurseAll games