Compendium

Trails in the Sky 2nd Chapter — Orbment: Work backwards from the magic you want to use to Quartz: Gameplay guides

Magic is unlocked according to the attribute value of each orbment line; it is not a simple addition of all Orbment attribute values.

Trails in the Sky 2nd Chapter — Steps

  1. Open "Skills and Magic", select recovery, auxiliary or attack magic, and note its earth, water, fire, wind, time, space and magic requirements.
  2. Filter the corresponding attributes in "Quartz" and compare the attribute values, installable slot levels and synthesis costs provided by each Quartz. First make sure that one orbment line meets the requirements.
  3. The central slot is connected to all orbment lines and is suitable for high-attribute Quartzs that are important for multiple lines. Character-specific slot restrictions and duplicate equipment restrictions still apply.
  4. Through the workshop Slot Upgrades, unlock the high-level Quartz and increase the EP limit and ATS at the same time. Don’t just spend resources on gear and ignore critical slots.
  5. When the synthetic materials are insufficient, check the details of the seven kinds of radiant crystals from Quartz; the ordinary radiant crystals and the exchangeable Sepith Mass have different uses. The latter can be exchanged for mira at Shop.
  6. Start with auto-equip if needed, then adjust quartz for your chosen arts and check the results in battle.
Trails in the Sky 2nd Chapter — Orbment: Work backwards from the magic you want to use to Quartz: Gameplay guides