Explore the world
Entity directory · Valheim
Browse 2090 entities.
Explore the world
Structured relationships
No content matches these filters. Clear one or more filters.

Some clothes are just too nice to fold away. Why not put them on display instead?

Crafting · Required materials: Black Marble ×5, Bronze ×5, Majestic Carapace ×1 · Health: 100.0

These supports are always warm to the touch.

These supports are always warm to the touch.

These supports are always warm to the touch.

Rest easy on this finely crafted bed, with asksvin hides to insulate you from heat and cold alike.

Patterns work great on the floor as well.

You could watch this pattern for hours...

Adds a nice detail to any room.

Are you looking out the window or at the window? Nobody needs to know.

The detailed decorations might make you stop and look instead of actually going through.

Ashwood floorboards, laid diagonally.

Ashwood floorboards, laid diagonally.

Both sides of this wall have their own charm. The choice is yours!

These supports are always warm to the touch.

These supports are always warm to the touch.

Both sides of this wall have their own charm. The choice is yours!

These stairs are sturdier than they might appear.

Both sides of this wall have their own charm. The choice is yours!

Both sides of this wall have their own charm. The choice is yours!

These supports are always warm to the touch.

These supports are always warm to the touch.

These supports are always warm to the touch.

These supports are always warm to the touch.

These supports are always warm to the touch.

These supports are always warm to the touch.

Both sides of this wall have their own charm. The choice is yours!

Both sides of this wall have their own charm. The choice is yours!

Both sides of this wall have their own charm. The choice is yours!

Both sides of this wall have their own charm. The choice is yours!

Both sides of this wall have their own charm. The choice is yours!

Both sides of this wall have their own charm. The choice is yours!

Neither boiled nor mashed nor in a stew. Still delicious though!

Sure to be the envy of all fulings!

Beautiful, versatile... Now also stackable!

Premium quality copper. Nothing to complain about!

The heat is practically radiating from this stack...

This metal does have a more sinister air than others, doesn't it?

If you have iron, you have everything.

A tidy way of displaying your wealth.

You can make a lot of bronze with this...

Fortifies you against fire.

This is a force to be reckoned with. Fuel it up and bring it to your enemies' stronghold for a greater chance of success.

When night falls, you'll want somewhere to sleep.

A beech yields good old fashioned wood.

A prime source of finewood.

Crafting · Required materials: Black Marble ×10, Yggdrasil Wood ×10, Black Core ×5 · Health: 200.0

Crafting · Required materials: Iron ×5, Copper ×5, Black Marble ×4 · Health: 100.0

Crafting · Required materials: Iron ×5, Copper ×8, Mechanical Spring ×2 · Health: 100.0

Crafting · Required materials: Black Marble ×5, Flametal ×5, Ashwood ×5, Charred Bone ×4 · Health: 100.0

Crafting · Required materials: Flametal ×5, Ashwood ×8, Morgen Sinew ×2, Bloodstone ×1 · Health: 100.0

Crafting · Required materials: Bloodgold ×5, Timberwood ×8, Moose Hide ×2 · Health: 100.0

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

Dark floors prevent stains.

Dark floors prevent stains.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

Perfect for Dvergr inspired construction.

Can be used for going both up and down. How convenient!

A black marble piece inspired by dwarven architecture. The only limit is your own creativity.

A perfect balance of sweetness and acidity.

No matter what, this stack of wood always feels warm.

Some metals need higher temperatures to melt.

It's bloody tasty.

Tiny but tasty.

Lean and salty.

You never know when these might come in handy!

For when a regular campfire just isn't impressive enough!

A tasty loaf of bread.

A small but incredibly cosy lightsource.

An orange treat.

A warm tasty soup made of mostly carrots.

Convenient when you need to move a lot of resources around.

If you can't go through it, perhaps you can go over it...

Crafting · Required materials: Dandelion ×3, Carrot ×2, Mushroom ×5, Thistle ×3, Turnip ×3 · Health: 50.0

Crafting · Required materials: Ancient Bark ×2, Corewood ×4, Finewood ×4, Silver ×2 · Health: 100.0

Crafting · Required materials: Iron ×5, Copper ×5, Black Metal ×5, Finewood ×10 · Health: 100.0

Crafting · Required materials: Black Marble ×8, Finewood ×6, Corewood ×4 · Health: 100.0

Crafting · Required materials: Ashwood ×8, Finewood ×6, Flametal ×4 · Health: 100.0

Crafting · Required materials: Bloodgold ×5, Timberwood ×6 · Health: 100.0

Useful for turning any kind of wood into coal.

The gold of the forest.

It never hurts to have a lot of fuel on hand.

This meat has a potent and mature flavour, but is very tasty when grilled right.

Tastes like victory.

The boiling sea did nothing to this meat, but grilling it over the fire has given it a delightful crisp.

Succulent white meat. A true delicacy.

It tastes like chicken.

All that running paid off.

Sunny side up!

Stringy but flavorful.

A great hunk of tender meat, food fit for Valhalla!

An earthly taste.

This meat is lean yet full of flavour.

A chewy meat, with an aftertaste of remorse.

A chewy and somewhat dry meat. Some seasoning would probably make it taste better, but it'll fill your stomach regardless.

A wild taste.

Beautiful and fragile.

Make the soil ready for planting.

Intricate designs run along this support structure.

Intricate designs run along this support structure.

Intricate designs run along this support structure.

Intricate designs run along this support structure.

Intricate designs run along this support structure.

An elegant design for decorating your home, and for keeping prying eyes away.

A fancy and sturdy gate. To use by itself or as part of a pair.

Intricate designs run along this support structure.

Intricate designs run along this support structure.

The ravens are trusted companions of the Allfather, of course you would want one in your home as well.

This shallow roof is sure to keep the rain out, and look good doing it.

This steeper roof is sure to keep the rain out, and look good doing it.

This very steep roof is sure to keep the rain out, and look good doing it.

This shallow roof is sure to keep the rain out, and look good doing it.

This steeper roof is sure to keep the rain out, and look good doing it.

This very steep roof is sure to keep the rain out, and look good doing it.

This shallow roof is sure to keep the rain out, and look good doing it.

This steeper roof is sure to keep the rain out, and look good doing it.

This very steep roof is sure to keep the rain out, and look good doing it.

This shallow roof is sure to keep the rain out, and look good doing it.

This steeper roof is sure to keep the rain out, and look good doing it.

This very steep roof is sure to keep the rain out, and look good doing it.

Wolves are pack animals, but this one seems happy enough by itself.

Fall-apart tender.

This machine will turn soft tissue into the magical substance eitr. The process is quite volatile, however, so stand back!

Crispy cool and creamy.

It's hard to tell whether the steam coming off of this dish is because it's freshly cooked or because of the asksvin meat in it. Either way, the spiced meat together with the vineberries and fiddlehead sprouts is so delicious that it doesn't matter!

You won't be able to resist this platter of delights from the Black Forest! Venison sirloin steaks are served together with spiced thistles and carrots, and the whole meal is tied together with delicious jams. Just have one more bite!

Warming and filling, this meal will sustain you even during the coldest of days. Porridge and pancakes pair well with jams and sausages, making it hard not to come back for a second helping!

A boar that has been roasted to perfection, glazed and served atop a bed of greens, with additional cuts of meat on the side. A feast like this is sure to fill your stomach and brighten your day!

The time has come for mushroom enthusiasts to rejoice! Try different kinds of mushrooms, mushroom marinated seeker meat and mushroom-filled misthare, and don't miss out on the tasty sap dressing.

Gather around this steaming pot full of deliciousness and warm yourselves up again after a day out in the cold. The usually tough and chewey wolf meat has become tender enough to practically melt in your mouth, and the onions and carrots are made even tastier with exciting spices.

Fish, fish, and more fish! And also serpent meat, cut to look like fish! Explore the flavours of the Ocean, along with some grilled greens for those still practicing their sea legs.

There's nothing plain about this feast! Enjoy pies and loaves fresh from the oven, both sweet and savoury, and experience the culinary equivalent of a hug.

Who knew that leeches were edible? With the correct preparation (lots of cooking and lots of seasoning) you will be able to serve them in this feast for the culinary brave. For those who have a sensitive stomach, there are also tasty skewers of sausages and turnips on the side.

Mead needs to sit and ferment for a while, for all its intended properties to emerge.

Veggies with a twist!

This musty stew is a necessity on every adventurer's menu.

Useful for cooking, warmth, or just resting for a bit.

If you don't want to place a campfire directly onto the ground, this is a classy alternative.

Though native to the northern regions, this tree can grow in most climates.

A pretty tree, all year round.

Bounty from both land and sea.

A tasty side of smoked fish.

Swimming with flavour!

Bread and fish, what more to wish?

An impressive way to welcome your friends, or to ward off your foes.

Watch your step!

Crafting · Required materials: Stone ×4, Coal ×4, Wood ×10, Copper ×6 · Health: 200.0

Crafting · Required materials: Wood ×5, Deer Hide ×5, Chain ×4 · Health: 100.0

Crafting · Required materials: Wood ×5, Bronze ×2 · Health: 100.0

Crafting · Required materials: Wood ×25, Sharpening Stone ×1 · Health: 100.0

Crafting · Required materials: Iron ×20, Wood ×5 · Health: 1000.0

Crafting · Required materials: Finewood ×25, Copper ×10 · Health: 100.0

Crafting · Required materials: Iron ×15, Wood ×10 · Health: 100.0

Grausten, carefully placed into a pile.

Emits a magic seal on the nearby surroundings which prevents other players from constructing buildings or opening doors.

A central part of any homestead.

Sweet and tasty.

Grilled to perfection. Makes both eyes and mouths water.

Reduce, reuse, obliterate.

Finely crafted iron bars, sure to be rattle-proof!

Finely crafted iron bars, sure to be rattle-proof!

A very important gate.

Finely crafted iron bars, sure to be rattle-proof!

Finely crafted iron bars, sure to be rattle-proof!

Mount items on vertical surfaces with this item stand.

Place items on horizontal surfaces with this item stand.

This coarse fabric is excellent for keeping the cold at bay.

No matter how misty the air is, this carpet doesn't appear to get damp.

A versatile leafy green.

Crispy greens!

A small and sleek ship, ready to set sail.

Feasts · Required materials: Lingonberries ×1 · Health: 50.0

Pairs well with most foods.

Break the crust to release a cloud of fragrant steam. Delicious!

Bursting with magical flavour.

It's spicy, it's chewy, it's sweet… This mad dish tickles your tongue as well as your mind.

Leftover meat can actually be pretty tasty if you just mash it right!

The perfect drink for a day in the Plains.

Something poisonous stirs within, brewed to the point where its potential can finally be harnessed. But be careful to let the beast out...

Increases eitr regeneration.

Restores eitr.

Protects against the cold.

The squirrel must be quick on its feet as it runs up and down the trunk of the world tree. Although it no longer visits Valheim, there are still those who remember it...

Increases health regeneration.

Restores health.

Restores health.

Restores health.

This bottle is full, yet it feels like it weighs almost nothing at all.

Fortifies you against poison.

Increases stamina regeneration.

Restores stamina.

Restores stamina.

What creature can carry more than a troll? Why, a viking with this drink of course!

You feel invigorated just by holding this, as the ocean beckons you to come for a swim.

It smells like a pigsty. Likely the taste won't be much better.

The nectar of the Gods, divine mead.

An intense musk permeates the air around this bottle.

It doesn't get more iconic than this!

Battle fuel.

Chunks of goodness in a thick gravy.

One of life's Great Pleasures.

A convenient meal, often favoured by travelling merchants.

If the terrain is too lumpy, you can just flatten it.

Bounty of the forest.

Some say you can eat everything you find in the forest. That is not the case with this mushroom.

An invigorating mushroom that can be used for cooking.

A mushroom commonly used in a sorcerer's diet.

A delicious omelette with an earthy aftertaste.

Hopefully it tastes better after cooking.

An energetic glowing mushroom.

This savoury, charcoal-grilled meat has a slight aroma of seaweed and grass.

With time, this will grow into a large oak.

Tasty grains, to be used as they are or to be ground into flour.

Served with a generous helping of lingonberry jam.

Tastes like innovation.

A crunchy and spicy taste.

Deliciously rich.

Warm and fluffy.

Was there ever a more comforting food?

Mark out the best way forward.

A sure mark of civilisation.

Aim for the center.

Crafting · Required materials: Wood ×10, Dragon Tear ×2 · Health: 200.0

Gruesome or decorative? That is up to you.

A black banner, like the depths of Hel.

A blue banner, like the oceans around Midgard.

A red striped banner, like a sail for a ship.

A red banner, like the blood of Odin's foes.

A green banner, like the lush forests of Alfheim.

A red and blue striped banner, because sometimes you can't pick a colour.

A blue striped banner, like a sail for a ship.

A yellow banner, like the golden fields of Vanaheim.

A purple banner, like strange magics.

An orange banner, like the fires of Muspelheim.

A white banner, like the snow in Niflheim.

Helps you stay up to date with the latest viking fashion.

Respectable vikings bathe as often as once per week!

Draped in furs, this bed is sure to give you a good night's sleep.

When they're happy, the bees will produce tasty honey.

If there is room in your heart, there is room for your butt.

A rustic yet comfortable place to sit.

Healthy and happy birds might shed a feather or two.

Sit with dignity on this bench, finely carved from black marble.

Dine like a dwarf at this table!

A throne carved in authentic dvergr style, yet large enough for a human to sit comfortably upon.

This bench has an elegant curve to it, to facilitate conversation.

This throne is sure to invoke respect in friends and foes alike.

If your fire hangs from the ceiling, you can't accidentally stumble into it.

A classy way to light up the room.

It's hard to tell whether this flame burns incredibly hot or incredibly cold.

Mark your discoveries on this map and share them with your friends.

Crafting · Required materials: Tin ×10 · Health: 100.0

Some flowers to brighten up your day!

A place to sit.

Lean back and relax.

This chair is padded with furs, suitable for esteemed guests.

The shape of this chair might be simple, but its decorations are not.

A sturdier chest, with room for more storage.

A barrel is good for storing lots of things, including food and drink.

The sturdy black metal that holds this chest together lets you put almost anything inside.

Stone and metal are sure to keep your belongings safe. The charred skulls help too.

Some things you would rather lock away and keep for yourself.

What better way to display your wealth than a treasure chest spilling over with gold and jewels?

An elegant place for storage.

A good place to store any items you don't need to carry with you.

Heavy curtains of red jute, excellent for draping.

Blue jute makes any building look official and important.

Blue jute makes any building look official and important.

Perfect for grilling raw meat.

Sturdy, with room to cook meat from larger creatures.

Both a bridge and a gate, how clever!

Convenient for crossing chasms, or for keeping enemies out.

A finely wrought lantern, crafted by a true artisan. The wall mount is easy enough to figure out though!

You can build a pole easy enough, but the lantern can only have been made by a true master.

Dvergr design is all the rage these days.

The dvergr know how to keep unwanted visitors away.

Up and around it goes!

Up and around it goes!

Reinforced with metal, this is sure to be a sturdy defence.

His rage and regret are at war with each other, and their struggle will fuel this fire until the very end.

Lends a gentle light to your festivities.

Pure flamin' metal.

Pure flamin' metal.

This foundry can be used to harden casts into proper items.

A strange and chilling process happens within this kiln, to produce a most potent fuel...

These thin floor tiles are deceptively sturdy.

These thin floor tiles are deceptively sturdy.

These thin floor tiles are deceptively sturdy.

Strong enough to withstand a land of fire.

Strong enough to withstand a land of fire.

Strong enough to withstand a land of fire.

Strong enough to withstand a land of fire.

Strong enough to withstand a land of fire.

Strong enough to withstand a land of fire.

Strong enough to withstand a land of fire.

Strong enough to withstand a land of fire.

A roof design fit for the mightiest of halls.

A roof design fit for the mightiest of halls.

A roof design fit for the mightiest of halls.

A roof design fit for the mightiest of halls.

A roof design fit for the mightiest of halls.

A roof design fit for the mightiest of halls.

Good for getting to higher levels.

Just take one step after the other.

Stone walls inspired by a long-gone civilisation.

Stone walls inspired by a long-gone civilisation.

Stone walls inspired by a long-gone civilisation.

Stone walls inspired by a long-gone civilisation.

Stone walls inspired by a long-gone civilisation.

Stone walls inspired by a long-gone civilisation.

Stone walls inspired by a long-gone civilisation.

A sturdy iron torch to light up your surroundings.

A sturdy iron torch, emitting an eerie blue light.

A sturdy iron torch, burning with a green flame.

Bind the wisp to a fixed spot, to ensure the place is always free of mist.

A torch to stick in the ground, for when you need your hands free.

This dwarven design is excellent for keeping unwanted guests out.

Aimed in just one direction, the light grows more potent. Convenient for sneak thieves, or those who wish to leave a trail.

A solid chunk of ice.

It's...hypnotising to look at...

It's nothing fancy, but it's better than sitting on the ground.

Crafting · Required materials: Yggdrasil Wood ×20, Black Metal ×10, Black Core ×5, Refined Eitr ×5 · Health: 200.0

Crafting · Required materials: Black Marble ×10, Yggdrasil Wood ×5, Refined Eitr ×10 · Health: 100.0

Crafting · Required materials: Black Marble ×10, Skeleton Trophy ×3, Refined Eitr ×10, Resin ×15 · Health: 100.0

Crafting · Required materials: Celestial Feather ×8, Asksvin Trophy ×1, Refined Eitr ×10, Ashwood ×3 · Health: 100.0

Crafting · Required materials: Timberwood ×5, Nornathread ×10 · Health: 100.0

Crafting · Required materials: Tin ×4, Copper ×6, Leather Scraps ×2 · Health: 200.0

Though rustic and sturdy, this throne is well suited even for the most noble of royalty.

For all your baking needs.

A piece of ceramic, deep enough to fit a thing or two inside.

A large statement piece of a pot! You could almost fit an entire viking in there.

A small piece of earthenware, with room for something inside.

Crafting · Required materials: Iron ×5, Finewood ×20, Leather Scraps ×15 · Health: 200.0

Once a feast has been eaten of, it won't return any resources if dismantled.

All

Extract sap from mysterious branches.

If someone comes too close, they'll get poked.

Creates a shield to protect against weather and incoming projectiles. Fuelled by bones of any kind.

Adds a cosy touch to a wintry landscape.

This automated machine makes spinning fibres into thread a remarkably quick process.

Good for keeping intruders out.

Crafting · Required materials: Wood ×10, Iron ×2, Stone ×4 · Health: 200.0

A small but sturdy table.

This table is perfect for a large feast, with room for many different dishes!

At a round table, no seat is more important than any other.

The story carved into this table is excellent to read during long feasts.

A table for more intimate gatherings.

Perhaps this is what Odin's throne in Valhalla looks like... Either way, it's comfortable!

A good leader must be firm like stone, yet they also need to know when to be soft like furs...

Step close at your own risk!

This trap will clamp down on whatever steps on it. Careful!

Defensive structure that shoots missiles at anything that gets in its way.

Why stick a torch in the ground when you can hang it on your wall?

Attracts wisps. They mostly come at night... mostly.

Crafting · Required materials: Wood ×10 · Health: 200.0

Crafting · Required materials: Wood ×10, Flint ×10 · Health: 100.0

Crafting · Required materials: Wood ×10, Flint ×15, Leather Scraps ×20, Deer Hide ×5 · Health: 100.0

Crafting · Required materials: Finewood ×10, Bronze ×3 · Health: 100.0

Crafting · Required materials: Iron ×4, Finewood ×10, Obsidian ×4 · Health: 100.0

These tall trees can be chopped down for corewood.

It takes some time and effort to make this pie, but the taste is well worth it.

Adds a rustic touch to any garden.

That is a nice boulder.

It's just a rock...

It's a rock.

The powerful energy source lets you pass through even with the most valuable of items.

Connects to another portal with equal or no tag.

The possibilities are practically endless. Who wouldn't want a taste?

Allows the consumer to quickly evacuate any misplaced meal and start anew.

Tender meat cooked for hours upon hours, until it practically falls apart.

That classic tasty blend of raspberries and blueberries.

It may not look like much, but a raft will get you farther than swimming!

Fill holes and create elevated platforms.

Sweet and delicious.

Restore the ground to its original vegetation.

This dessert keeps you going all day long.

There are maggots crawling in the meat. It smells awful.

Jelly fit for kings and queens.

With how lumpy asksvin hide is, it's hard to make anything useful from a single piece. Some assembly is required.

The fur is soft, though the teeth are still sharp.

Protects your feet from wood splinters.

It's incredibly fluffy!

It's a strange texture, but a very interesting piece of decor.

This carpet is neatly sewn together, to ensure a large, soft surface.

This rug is so soft, soft like innocence.

Your animals will love this.

Warm and cosy, especially up in the mountains.

Fresh, crisp leaves.

A robust grain that can be ground into flour.

Can be eaten as is, or used for more advanced cooking.

Pretty flowers with fibres that can be spun into thread.

An invigorating mushroom that can be used for cooking.

A hardy and nutritious plant.

A mushroom commonly used in a sorcerer's diet.

Plant to grow oats.

Useful for many cooking recipes.

A potent, otherworldly spud.

Plant a carrot to get more seeds

Plant kale seeds to get even more seeds.

Plant an onion to get more seeds.

Plant a turnip to get more seeds

A hearty vegetable used for cooking.

Links of savory, smoked meat.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

The overlapping wood of these walls provide excellent protection against the elements.

A varied diet is important, so why not try this vegetarian option?

A warm and tasty meal, best enjoyed on a cold day.

A quivering jelly with a taste like gentle electricity.

A cooked slice of sea serpent. Smells good.

Smells of honey and serpent...

Wakes you up!

Disorder is a survivalist's worst enemy. Defend yourself against it by putting up signs.

This soup settles in your stomach with an almost tingly sensation.

A certain proof of your prowess in combat.

Fuel and ore go in, beautiful metal ingots come out.

Fish prepared in the most delicious way.

The smoke only adds to the wild flavour.

Perhaps it's not the best flavour to start the day with, but it will give you the boost you need.

Sugary honey perfectly balanced with tangy fronds and tart berries.

Good for keeping intruders out.

These thick chunks of wood are sure to support your constructions.

These thick chunks of wood are sure to support your constructions.

These thick chunks of wood are sure to support your constructions.

These thick chunks of wood are sure to support your constructions.

These thick chunks of wood are sure to support your constructions.

These supports add a tasteful and decorative touch.

These supports add a tasteful and decorative touch.

These supports add a tasteful and decorative touch.

These supports add a tasteful and decorative touch.

These supports add a tasteful and decorative touch.

This wall won't do much to keep out the cold, but it's very pretty to look at.

Not quite as glorious as the gates of Valhalla, but awfully close!

These thick chunks of wood are sure to support your constructions.

These thick chunks of wood are sure to support your constructions.

Heavy timber walls are good for keeping out the cold.

These thick chunks of wood are sure to support your constructions.

These thick chunks of wood are sure to support your constructions.

These thick chunks of wood are sure to support your constructions.

Stable as a rock.

Stones carefully pieced together into a sturdy fence.

Best to put a rug on it, or it might get cold!

It's a big pile of stone.

Stable as a rock.

Useful for getting around in a large fortress.

A roughly hewn block of stone.

A roughly hewn block of stone.

A roughly hewn block of stone.

A small fortune, gleaming and glittering.

It's important to keep count of your coins.

Nutritious and restorative.

A sweet and tasty treat, to celebrate a feat!

A mighty viking ship for sailing to distant shores.

A massive ship, sturdy enough to sail on even the most dangerous seas.

Needs something to cling to.

These juicy berries are both sour and sweet.

Needs something to cling to.

Turns grain into flour. Works best on windy days!

Chewy and full of flavor.

Dripping with taste.

A sturdy wooden support.

A sturdy wooden support.

A sturdy wooden support.

A sturdy wooden support.

A sturdy wooden support.

A big pile of logs, fresh from the forest.

A simple door for opening and closing.

Make your home legendary by decorating it with a dragon.

A good fence, for livestock and crops alike!

A gate is far more practical than jumping over the fence every time.

This pile of wood is waiting to be turned into furniture.

A solid bit of wooden flooring.

A solid bit of wooden flooring.

It's as if fresh snow just fell upon it...

A simple wooden gate. To use by itself or as part of a pair.

Support your constructions in this rustic style.

Support your constructions in this rustic style.

Support your constructions in this rustic style.

A sturdy wooden support.

A sturdy wooden support.

Support your constructions in this rustic style.

Support your constructions in this rustic style.

A simple roof to keep the rain out, built at a shallow angle.

A simple roof to keep the rain out, with a steeper angle.

A simple roof to keep the rain out, built at a very steep angle.

A simple roof to keep the rain out, built at a shallow angle.

A simple roof to keep the rain out, with a steeper angle.

A simple roof to keep the rain out, built at a very steep angle.

A simple roof to keep the rain out, built at a shallow angle.

A simple roof to keep the rain out, with a steeper angle.

A simple roof to keep the rain out, built at a very steep angle.

A simple roof to keep the rain out, built at a shallow angle.

A simple roof to keep the rain out, with a steeper angle.

A simple roof to keep the rain out, built at a very steep angle.

Put all that hard work on display!

Good for getting off the ground.

Convenient for climbing higher.

Walls are an important part of any house!

Support your constructions in this rustic style.

Support your constructions in this rustic style.

Walls are an important part of any house!

Walls are an important part of any house!

Walls are an important part of any house!

Walls are an important part of any house!

Walls are an important part of any house!

Walls are an important part of any house!

A sturdy wooden support.

A sturdy wooden support.

A sturdy wooden support.

Walls are an important part of any house!

Open or closed, keep it the way you prefer or switch things up whenever you feel like it!

Fine branches, thrumming with mysterious energy.

The strongest support you've ever built.

The strongest support you've ever built.

The strongest support you've ever built.

The strongest support you've ever built.

The strongest support you've ever built.

Walls are an important part of any house!

Made with sap from the great tree. Even a mouthful imparts a warm glow to your whole body.

Monsters · Possible environments: Swamp · Base health: 800.0

Birds

Animals · Possible environments: Ashlands · Base health: 800.0

Animals · Base health: 400.0

Monsters · Base health: 1600.0

Monsters · Base health: 3000.0

Monsters · Base health: 1600.0

Monsters · Base health: 1700.0

Monsters · Base health: 1500.0

Monsters · Base health: 1700.0

Monsters · Base health: 1700.0

Monsters · Possible environments: Deep North · Base health: 2200.0

Animals · Base health: 10.0 · Base health 10

Animals · Possible environments: Black Forest · Base health: 500.0 · Sleeping

Monsters · Possible environments: Swamp · Base health: 50.0 · Base health 50

Monsters · Possible environments: Swamp · Base health: 150.0

Monsters · Base health: 50.0

Monsters · Possible environments: Ashlands · Base health: 300.0

Monsters · Base health: 150.0

Monsters · Base health: 50.0

Monsters · Base health: 100.0

Animals · Possible environments: Meadows · Base health: 10.0

Animals · Base health: 10.0

Dvergr and other characters · Base health: 700.0

Bosses · Base health: 5000.0

Monsters · Possible environments: Ashlands · Base health: 1100.0

Monsters · Possible environments: Ashlands / Meadows / Swamp / Mountain / Black Forest / Plains · Base health: 200.0

Monsters · Base health: 600.0

Monsters · Possible environments: Ashlands / Meadows / Swamp / Mountain / Black Forest / Plains · Base health: 600.0

Monsters · Base health: 2500.0

Monsters · Base health: 50.0 · Ranged

Monsters · Possible environments: Ashlands · Base health: 220.0

Monsters · Base health: 50.0

Animals · Base health: 10.0

Birds

Monsters · Possible environments: Plains · Base health: 10.0

Animals · Possible environments: Meadows / Black Forest · Base health: 10.0

Bosses · Base health: 7500.0

Monsters · Possible environments: Meadows / Mountain / Black Forest / Plains / Swamp · Base health: 100.0 · Ranged · Sleeping · Sleeping

Monsters · Possible environments: Swamp · Base health: 200.0 · Sleeping

Dvergr and other characters · Possible environments: Mistlands · Base health: 350.0 · Ashlands · Base health 1000

Dvergr and other characters · Base health: 1500.0

Dvergr and other characters · Base health: 350.0 · Fire · Frost · Healing and support

Bosses · Base health: 500.0

Monsters · Possible environments: Deep North / Meadows / Swamp / Mountain / Black Forest / Plains / Ashlands / Ocean / Mistlands · Base health: 350.0 · Deep North · Base health 350

Monsters · Base health: 1400.0

Bosses · Base health: 25000.0

Monsters · Possible environments: Ashlands · Base health: 1500.0

Monsters · Base health: 750.0

Monsters · Possible environments: Mountain · Base health: 300.0

Monsters · Base health: 200.0

Monsters · Base health: 3700.0 · Base health 1850

Bosses · Base health: 10000.0

Bosses · Base health: 2500.0

Monsters · Base health: 60.0 · Sleeping

Monsters · Base health: 600.0 · Base health 60

Monsters · Possible environments: Mistlands · Base health: 1500.0

Monsters · Possible environments: Meadows / Mountain / Black Forest / Plains · Base health: 175.0 · Ranged

Monsters · Base health: 1000.0

Monsters · Possible environments: Plains · Base health: 800.0

Monsters · Base health: 800.0

Monsters · Base health: 4200.0 · Base health 2100

Monsters · Base health: 250.0

Bosses · Base health: 10000.0

Monsters · Base health: 100.0

Monsters · Base health: 2400.0 · Base health 1200

Monsters · Possible environments: Black Forest / Meadows · Base health: 40.0 · Deep North · Base health 100

Monsters · Possible environments: Black Forest / Meadows · Base health: 150.0

Monsters · Possible environments: Meadows / Black Forest · Base health: 60.0 · Deep North · Base health 120

Monsters · Possible environments: Meadows · Base health: 20.0

Animals · Possible environments: Mistlands · Base health: 10.0

Monsters · Possible environments: Mountain · Base health: 100.0

Animals · Base health: 10.0

Monsters · Possible environments: Deep North / Meadows / Swamp / Mountain / Black Forest / Plains / Ashlands / Ocean / Mistlands · Base health: 1300.0 · Base health 1300

Monsters · Possible environments: Deep North / Meadows / Swamp / Mountain / Black Forest / Plains / Ashlands / Ocean / Mistlands · Base health: 800.0

Monsters · Possible environments: Swamp · Base health: 60.0 · Base health 60

Animals · Possible environments: Plains · Base health: 1000.0

Animals · Base health: 100.0

Dvergr and other characters · Base health: 1.0

Animals · Possible environments: Deep North · Base health: 1000.0

Animals · Base health: 1000.0

Monsters · Base health: 1600.0 · Ashlands · Base health 1600

Monsters · Possible environments: Meadows · Base health: 5.0

Birds · Possible environments: Meadows / Black Forest / Plains / Ocean

Animals · Possible environments: Deep North · Base health: 400.0

Animals · Possible environments: Deep North · Base health: 200.0

Monsters · Possible environments: Mistlands / Meadows / Swamp / Mountain / Black Forest / Plains · Base health: 200.0

Monsters · Possible environments: Mistlands · Base health: 20.0

Monsters · Possible environments: Mistlands · Base health: 1500.0

Bosses · Base health: 12500.0

Monsters · Possible environments: Ocean · Base health: 400.0

Monsters · Possible environments: Deep North · Base health: 750.0

Monsters · Possible environments: Meadows / Swamp / Mountain / Black Forest / Plains · Base health: 40.0 · Base health 40 · Deep North · Base health 100 · Base health 30 · Base health 30 · Base health 75 · Base health 75 · Base health 40 · Swamp · Base health 60 · Base health 60

Monsters · Base health: 1200.0 · Base health 600

Monsters · Base health: 100.0

Monsters · Possible environments: Mountain · Base health: 800.0

Monsters · Possible environments: Swamp / Ashlands · Base health: 20.0

Monsters · Base health: 20.0 · Base health 20 · Base health 1000 · Base health 30

Monsters · Possible environments: Mistlands · Base health: 50.0

Monsters · Possible environments: Black Forest · Base health: 600.0 · Sleeping

Summons / allies · Base health: 2000.0

Monsters · Base health: 3000.0

Monsters · Base health: 50.0

Monsters · Possible environments: Plains · Base health: 1200.0

Animals · Possible environments: Ashlands · Base health: 200.0

Animals · Possible environments: Mountain · Base health: 80.0

Animals · Base health: 10.0

Monsters · Possible environments: Swamp · Base health: 100.0

Plant them to grow an oak tree.

Valuable

Valuable

A relic of a lost age. Its surface still bears the trace of mysterious symbols.

A dark, opaque gem with a smooth and polished surface.

A striking green gem, the colour reminiscent of deep forests.

A vibrant orange stone, like a summer sunset.

A rich purple stone, suitable for royalty.

Held against your ear, you hear tiny whisperings within...

The first man in Midgard knew how to guard his most vital organs, perhaps with a breastplate just like this one.

The first man to roam Midgard preferred to tread lightly. Wearers of these trousers could learn a thing or two from him.

If these intricate designs can protect warriors from distant lands, they can surely protect you too.

It covers all the important bits, but not much else.

Crafted from the shattered bones of a tormented bear.

Thick hides and bone fragments woven into a rugged skirt.

A breastplate of hammered bronze.

Bronze greaves to shield your legs.

A breastplate crafted from the burnished carapace of a giant insect.

Leg guards of a rigid carapace.

Fur and hide and metal all work in tandem to ward off an enemy's blows.

Heavy boots and trousers, to keep you warm as you trudge through deep snow.

Gold trimmed robes, fit for only the most powerful of mages.

Tight legwraps to keep the cold from touching your skin.

Expertly crafted leather armour, offering excellent protection without limiting a warrior's movements.

Warm trousers suitable for a cold climate. The boots offer excellent grip in the icy terrain.

A plain brown dress, worn over a blue underdress.

A simple dress for everyday wear.

A brown dress, with a matching shawl around the shoulders. Warm and stylish!

A fancy brown dress, with beads and silver fibula brooches. Excellent for a feast!

A plain blue dress, worn over a red underdress.

A blue dress, with a green shawl around the shoulders. Warm and stylish!

A fancy blue dress, with beads and bronze fibula brooches. Excellent for a feast!

A plain yellow dress, worn over a green underdress.

A yellow dress, with a purple shawl around the shoulders. Warm and stylish!

A fancy yellow dress, with beads and silver fibula brooches. Excellent for a feast!

The beast could draw deep breaths, so that its howl could be heard far across the land.

The legs of the beast were lean and strong, so that it could leap great strides.

This fusion of mysterious flametal and charred bones serves as a protective layer more resilient than anything you could ever find in Midgard.

Heavy trousers insulate against the heat, while solid greaves keep your shins safe from low blows.

This armour needs to be hardened with frost.

This armour needs to be hardened with frost.

This armour needs to be hardened with frost.

This armour needs to be hardened with frost.

This armour needs to be hardened with frost.

This armour needs to be hardened with frost.

This armour needs to be hardened with frost.

This armour needs to be hardened with frost.

This armour needs to be hardened with frost.

When working the fields, it's important to dress accordingly. A shorter tunic lets in a cool breeze.

When working the fields, it's important to dress accordingly. This long dress keeps your knees covered while you work.

An iron scale mail, this will turn all but the strongest of blows.

Iron greaves to protect your legs.

A tunic made from animal hide.

They squeak a little when you walk.

A heavy musk still clings to it.

Soft, silent and flexible.

These artfully layered robes have spells and charms sewn into every seam and fold.

Imbued with the power of the first sorceress, these robes will grant a boon to any who seeks to wield the ancient art of magic.

The trousers worn by mages are always especially tight. Discomfort fuels the focus that is needed for magic...

Whether or not the first sorceress actually wore trousers exactly like these, we can never know.

Finely wrought and strong enough to turn even the sharpest blades.

Expertly crafted leg protection.

Better than nothing.

A simple remedy for nudity.

Finely wrought and strong enough to turn even the sharpest blades.

A light armour oddly woven together by ancient roots and bark.

Trolls are hard to skin but their leather is tough and warm.

Leggings of tough troll hide.

A plain blue tunic, brightly dyed.

A simple tunic for everyday wear.

A blue tunic, worn with a fashionable cape made from fine brown wool.

A blue tunic worn with beads and silver jewelry. Sure to attract attention from other vikings.

A plain red tunic, brightly dyed.

A red tunic, worn with a fashionable cape made from fine green wool.

A red tunic worn with beads and bronze jewelry. Sure to attract attention from other vikings.

A plain yellow tunic, brightly dyed.

A yellow tunic, worn with a fashionable cape made from fine purple wool.

A yellow tunic worn with beads and silver jewelry. Sure to attract attention from other vikings.

A wolfskin jerkin, warm and wild-looking. It protects against the cold.

Shaggy breeches of wolfskin.

An arrow forged of perhaps the hardest materials in this world...

Sharper than flint. A sleek messenger of death.

Heavy and pointy, this one's gonna hurt.

This arrow has been whittled into shape from a charred femur, and it's as hard as any metal.

This arrow burns whatever it pierces.

A hide-breaker with a head of flint.

A shard of piercing ice.

Capped with iron and flighted with dark feathers.

The final stitch.

A sliver of darkness.

A bitter sting from afar.

A needle to calm restless spirits.

An arrow of sharpened wood.

An acidic smell still lingers. Prominently.

This sturdy leather is thick, and still warm to the touch.

A neck in its final stage of life.

The pelvic bone of a four legged creature.

These ribs have already been stripped clean of any meat.

A thick skull, with room for a surprisingly large brain.

Hard as rock, yet you can sense the presence of something inside. This should be kept warm.

Smells a bit smokey, even when raw.

A vicious hewing-axe of almost unbreakable black metal.

A true warrior's tool.

The edge of this weapon is as deadly as it is shiny.

The heavens shall sound their praise as you make your enemies bleed.

Let the flames begin to devour, while the ice claims whatever remains.

This weapon needs to be hardened with frost.

It might not be a hammer, but Thor himself would still approve of this weapon.

Blood-drinker, skull-cracker, death-bringer.

It might not hurt a lot, but it has reach!

Let your rage take over and face the slaughter.

The closer you are to death, the harder you are sure to hit.

Carnage spreads around you when you wield these axes, such that Thor himself would be proud.

Your most primal instincts take over, and the nature around you reaches out to aid you.

A perfectly-balanced axe forged from dark metal with an emerald sheen.

A bright and burnished blade, curved like a smile.

Mighty weapons from long ago, from a time when the world was still young and incomplete...

Sharper than stone.

A finely detailed axe, for finely cutting down your enemies.

As this axe cuts through wood and blood alike, a resounding thunderous crack shall be heard throughout the land.

Burn it all to the ground, or freeze it in an eternal moment of destruction...

This weapon needs to be hardened with frost.

The metal glints oddly in the sunlight. Somehow, you know that it can never be complete on its own...

What battles has this weapon borne witness to? You cannot see its past, only shape its future...

Sharp and strong, a woodcutter's friend.

Not even the giants of old could weather the poisonous bite of this weapon.

A crude axe for tree-felling.

If this axe could chop wood, wouldn't that be strange?

Neither boiled nor mashed nor in a stew. Still delicious though!

Ready for the oven.

A kit fit for the finest of barbers.

This piece of wood was once animated and alive. Still a strange, magical air clings to it.

A bundle of barley.

Great for baking bread.

Fortifies you against fire.

Needs to be fermented.

These metal rings are perfectly round, suitable for holding a barrel together. Just add wood!

Skull-splitter, a warrior's joy.

Green shall be the last thing your foes see before you cleave them in half.

It's see-through and tears through.

A mighty axe fit for a mighty warrior.

As you cleave your foes in two, their blood shall sing like a thunderstorm.

Strike your foes with a frozen inferno!

This weapon needs to be hardened with frost.

Will find skulls to split even in the thickest of mists.

Intimidating, but not as intimidating as the real thing.

Plant them to grow a beech tree.

For whom does the bell toll?

This ancient fragment appears to be a piece of a broken bell...

Gives the wearer superhuman strength.

Caustic bile drawn from the corpse of a gjall.

Plant them to grow a birch tree.

A thick and furry hide, coarse yet incredibly soft.

This fatty meat was once meant to sustain a body through hibernation.

Sharp claws suitable for picking berries – or for dismembering.

Filled to the brim with ancient power.

A block of solid stone, seamed with shifting colors.

A heavy bar of dark metal.

A twisted hunk of dark metal.

A perfect balance of sweetness and acidity.

Wood hardened by fire and ash.

Thick enough to contain something volatile, yet fragile enough to be shattered.

The contents of a leech. Ick!

If there's a key, then surely there must be a lock.

It's bloody tasty.

Tiny but tasty.

Lean and salty.

A sleek bolt of dark metal.

A bolt forged of perhaps the hardest materials in this world...

A crude bolt of yellowed bone.

A heavy and solid bolt.

A sturdy bone from a forearm, shaped into a deadly bolt.

A sturdy iron missile.

Handle with care.

If you hold it for too long your hand might just freeze in place.

The vial is hot in your hand, promising fiery destruction.

A dungeon is where the blob is.

Should this vial break, caution is strongly advised.

Breathing in the fumes is not recommended.

The sticky substance within pulses, as if threatening you.

Trapped embers, ready to burst. Caution is advised.

With enough heat, it solidifies upon explosion.

The stench is unbearable...

Best used with a catapult. Handle with care.

Everyone knows you can't breathe in the smoke.

A pile of shattered bones.

A tasty, white fish meat. Very good for your bones!

This has caused the death of many a brave sailor.

A crude but functional bow.

Risen again from the ashes, this bow holds unyielding strength.

Arrows loosed from this bow will tear into flesh with unmatched ferocity.

Like the twisting branch was made to seek the sun, this bow was made to seek the slaughter.

Let your arrows fly as swift as the lightning strikes.

Dark wood strung with glistening sinew. A vicious thing.

A simple bow of strong and supple wood.

This bow shall find its target with a golden precision.

Lightning dances along the string, waiting to be unleashed.

Keep your head cool as you draw, and then let your fury loose with your arrows.

This weapon needs to be hardened with frost.

Finely worked and strung. A huntsman's joy.

Using this bow is backbreaking work but so worth it.

A tasty loaf of bread.

Ready for the oven.

A strong alloy of copper and tin.

Used in construction of ships and furniture.

It's old and oxidized but can be smelted and used again.

When you crack open their shells, the meat within is tender and succulent.

Steep these in something flammable for a long lasting and cosy light source.

Thin metal threads are woven into this cape to create an intricate pattern, like a destiny woven by the Norns themselves.

This thick cape catches the wind, not unlike the sail of a ship.

A warm cape with fine details of spun gold.

A strange magic is woven into this cape, making it both light and warm.

Rustic chic.

Donning this cape makes you feel lighter, almost as if you could fly!

A simple traveler's cape.

A pelt from one of the great beasts, thick and warm.

Oden's finest warriors deserve the finest cloth.

Trollskin is tough and supple.

Wolves are natural survivors. This one was just unlucky. Now its pelt will warm you in the snow.

A plate of chitinous armour.

An orange treat.

Plant these if you like carrots...

A warm tasty soup made of mostly carrots.

Best used with a catapult. Make sure nothing fragile is in the way.

Hit 'em hard and hit 'em bloody.

The only remnant of the fallen valkyrie's former self.

No matter how hot this gets, the other side of it remains strangely cool.

A link of iron chain.

The resin from a tree that was set ablaze a long time ago. It's still ready to burn some more.

Followed by the distinct smell of burnt meat.

This could be used for some clever machinery...

The blackened skull of a long-dead warrior. It's unlikely that a proper burial would grant them any peace.

Property of Hildir, please return if found.

Property of Hildir, please return if found.

Property of Hildir, please return if found.

Keep it warm to see what comes out.. but what came first, really?

All chickens bear the ancestral curse of being delicious.

A shard of crustacean shell.

The gold of the forest.

A crude but useful weapon.

A lump of coal.

Valuable

This meat has a potent and mature flavour, but is very tasty when grilled right.

Tastes like victory.

The boiling sea did nothing to this meat, but grilling it over the fire has given it a delightful crisp.

Succulent white meat. A true delicacy.

It tastes like chicken.

All that running paid off.

Sunny side up!

Stringy but flavorful.

A great hunk of tender meat, food fit for Valhalla!

An earthly taste.

This meat is lean yet full of flavour.

A chewy meat, with an aftertaste of remorse.

A chewy and somewhat dry meat. Some seasoning would probably make it taste better, but it'll fill your stomach regardless.

A wild taste.

A bar of pure copper ready to be worked.

Unrefined copper. Needs to be refined in a smelter.

One person's scrap is another person's treasure.

A slow but powerful weapon.

An incredible force is bound to this weapon, waiting to be unleashed.

The bow is pulled taut with unreleased power, like the air before a lightning strike.

If your enemies don't freeze as you take aim, they are sure to do so once they are hit.

This weapon needs to be hardened with frost.

Rips your foes apart, simple as that.

Ready to rend your enemies to pieces.

The bolts will tear through your enemies like a particularly nasty gale.

If the bolt doesn't pin your foe in place, the roots surging up from the ground surely will.

A strange power surges within this gem, unlike anything you've felt before.

Partly covered in caked mud, it smells foetid.

A shard of crystal from deep within the earth.

A farming tool for tilling soil.

Elastic and strong. This tendon must have come from a quick and agile animal.

Some call it a weed, but it's pretty nonetheless.

A cleaned hide from a deer.

Food · Attributes: Food: Health 20 / Stamina 20 / Eitr 0; 600 s; Regeneration 1

Fall-apart tender.

A bound wisp to guide you through the thickest of mists.

Far heavier than it looks, with a faint humming sound from within.

The last frozen tear of a dragon, pulsating with mysterious energy.

An object used to break a Dverger seal.

A fragment of a Dvergr sealbreaker.

Looks like a perfect piece for piercing something...

Parts of an old blade. If all the pieces were reassembled it could likely be made whole.

The hilt of a long forgotten sword. Perhaps it could be reforged if one had all the pieces...

This shard of metal looks like the tip of a sword. One might be able to reforge the blade if more pieces are found...

A restless essence of a once living thing...

This is the stuff of life, the poison that consumes itself. The Dvergr refine it to use in their esoteric designs.

The fur is dense, coarse, and surprisingly clean.

An ancient and sturdy material.

A slimy length of something's insides.

Crispy cool and creamy.

The mystical power will be revealed another day.

Every flying ember is a burning wish to repent.

It's hard to tell whether the steam coming off of this dish is because it's freshly cooked or because of the asksvin meat in it. Either way, the spiced meat together with the vineberries and fiddlehead sprouts is so delicious that it doesn't matter!

You won't be able to resist this platter of delights from the Black Forest! Venison sirloin steaks are served together with spiced thistles and carrots, and the whole meal is tied together with delicious jams. Just have one more bite!

Warming and filling, this meal will sustain you even during the coldest of days. Porridge and pancakes pair well with jams and sausages, making it hard not to come back for a second helping!

Set the table with whatever food and drink you fancy, and impress your guests with a delicious feast. Once a feast has been eaten of, it won't return any resources if dismantled.

A boar that has been roasted to perfection, glazed and served atop a bed of greens, with additional cuts of meat on the side. A feast like this is sure to fill your stomach and brighten your day!

The time has come for mushroom enthusiasts to rejoice! Try different kinds of mushrooms, mushroom marinated seeker meat and mushroom-filled misthare, and don't miss out on the tasty sap dressing.

Gather around this steaming pot full of deliciousness and warm yourselves up again after a day out in the cold. The usually tough and chewey wolf meat has become tender enough to practically melt in your mouth, and the onions and carrots are made even tastier with exciting spices.

Fish, fish, and more fish! And also serpent meat, cut to look like fish! Explore the flavours of the Ocean, along with some grilled greens for those still practicing their sea legs.

There's nothing plain about this feast! Enjoy pies and loaves fresh from the oven, both sweet and savoury, and experience the culinary equivalent of a hug.

Who knew that leeches were edible? With the correct preparation (lots of cooking and lots of seasoning) you will be able to serve them in this feast for the culinary brave. For those who have a sensitive stomach, there are also tasty skewers of sausages and turnips on the side.

A small pile of feathers.

Veggies with a twist!

This musty stew is a necessity on every adventurer's menu.

High quality wood for fine carpentry.

Plant it to grow a fir tree.

Plant it to grow a timberwood tree.

This rocket's blasting off again!

This rocket's blasting off again!

This rocket's blasting off again!

This rocket's blasting off again!

This rocket's blasting off again!

This rocket's blasting off again!

This rocket's blasting off again!

A tasty whitemeat fish.

This fish likes the water to be almost freezing cold.

Some say this fish lays its eggs directly in molten lava!

Tasty when cooked right, but the flavour has a bit of a sting.

A freshwater fish that needs a lot of seasoning.

Chicken of the sea...

Spending its whole life in the dark, it has no need for eyes.

This fish is a nuisance in the local streams.

Fermented, this fish will smell worse than the swamp it came from.

Best served with lots of carbs!

It has seen some things... Some very haunting things...

The dangling light makes it easier to see that pretty little face!

Bounty from both land and sea.

Ready for the oven.

A tasty side of smoked fish.

Common dvergr fishing bait. Fishing rod sold separately.

Some fish already like it where the waters are warm, and this bait brings the temperature close to boiling.

This bait doesn't look like much, but it's a treat to fish that live where it's cold and dark.

It's not very nutritious, so the only fish that'll take this bait are the ones that are used to just eating ice.

Dead trolls in the forest often attract a fish or two, speed up the process with this bait!

A bait to guide the fish to you through shrouded waters.

This bait sinks deep, deep enough to lure the fish swimming along the very bottom of the sea.

You're not immune to deathsquito bites, and the fish here aren't immune to this snack!

It might smell foul, but the fish drawn to this bait are used to so much worse.

Standard issue dvergr fishing rod.

A good catch.

Swimming with flavour!

Bread and fish, what more to wish?

Made for tearing and rending.

These claws will rend flesh and bone alike.

If claws work for wolves, why not for a viking?

Wrap your fists in the hardest of metals, to ensure your foes feel the strength behind your blows.

A fury comes over you as you fight with these weapons, your blood roaring like thunder in your ears... It seems appropriate.

A slight risk of frostbite is inevitable.

This weapon needs to be hardened with frost.

According to legend, this metal was used by the gods themselves to craft powerful weapons.

Warm to the touch with glowing veins of strange metal. Needs to be refined in a blast furnace.

Unspun fibers from a flax plant.

Can be shaped into sharp blades.

These plants carry a strong but pleasant scent. However, it's possible that not all creatures agree...

This mysterious organ keeps a perfect temperature.

The saltwater scent of this plant makes you think of the wide open ocean.

Terribly cold to the touch, filled with frozen energy.

A sturdy kind of wood, excellent for mighty halls.

Magic has infused this ice, turning it into something else entirely.

The last essence of an end once foretold.

Light is reflected sharply off of this gem, or does it come from within the stone itself?

This gem pulses with energy, almost as if it were a living thing.

You wonder how many deals have been made to appease this gem. How many palms have bled onto it in exchange for its power?

Be careful not to puncture this while you carry it...

Slimy, yet satisfying.

Channels the ancient power of Yagluth.

Precious metal, infused with the essence of a living thing.

A hard and sturdy material with plenty of potential. Needs to be refined in a Blast Furnace.

For a dramatic entrance, or a swift retreat.

Porous yet sturdy.

The milky eyeball of a Greydwarf.

It smells like fermented fish.

With this to your hand, you can raise high halls and mighty fortifications.

A piece of very hard antlers.

The meat of a hare is scant but toothsome.

There's something unsettling about this clotted, frozen mass.

As the first man of Midgard, Ask knew it was important to not draw too much attention to himself.

Let the primal rage of a mighty bear consume you.

Inspiring fear in foes and courage in kin when worn.

This will help to keep your brains inside your skull.

People might say you look like a giant ant. But they will only say it once.

You simply can't help but feel happy when donning this cap!

A glorious reward for the truly worthy.

Embellished with the wings of victory.

The spirits of the land come as you beckon. Are they fooled by your disguise?

Something to protect your neck from the elements as well as from the sharp teeth of the enemy.

An elaborate and finely-crafted helm.

A portable perpetual lightsource for the dungeon explorer.

The eyes of the beast were wise and knowing, so that it could measure the strength of a warrior in one glance.

This catchy hat may only be reeled in by the most seasoned adventurers.

While you're wearing this helmet, your enemies will think twice before trying to bite your head off.

A blue practical headscarf.

A simple yet fashionable purple cap.

A fancy green headscarf.

A warm fur cap, made from the finest leather.

A warm cap for special occasions.

A simple yet fashionable red cap.

A practical yellow headscarf.

A fancy red headscarf.

A warm fur cap, made from the finest wool.

A warm cap for special occasions.

A helm of polished iron, fit for a hero.

A hood of toughened leather.

See the world like a lox might.

Sorcery shows itself in the eyes, so most mages wear cowls to disguise their occult pursuits.

Even the first sorceress valued the mystique of covering one's face. It is rumoured that honouring her this way will make your spells even more powerful.

Celebrate summer with a crown woven from flowers.

Oden's finest warriors deserve the finest cloth.

A snug fit, finely made.

This hat is sure to add a bit of magical flair to any outfit.

Your head fits perfectly inside this knot of roots and bark.

A painful, yet intricate headpiece.

The perfect way to avoid sunstroke.

It feels a bit...moist.

Trollskin is hard to work but makes exceptional armour.

A red cap in the style of house gnomes.

It seems to be missing its owner...

It seems to be missing its owner...

It seems to be missing its owner...

A farmer's tool for working the earth.

Sweet and tasty.

Grilled to perfection. Makes both eyes and mouths water.

Ready for the oven.

A finely wrought item, with a gripping potential.

So cold...

A bar of pure iron ready to be worked.

Needed for advanced construction projects.

Unrefined iron. Needs to be refined in a smelter.

An empty vessel waiting to be filled with firewood and kindling.

It's old and rusty but can be smelted and used again.

Made from natural fibers and dvergr hair.

A sturdy, rough fabric.

A versatile leafy green.

Crispy greens!

Ready for the oven.

Plant to grow kale.

The keys need to be hardened with frost.

A darkling blade. Strong and sharp.

A butcher's knife designed specifically for slaughtering tamed animals.

A knife from the deep.

A glittering copper knife.

Sharpened flint. A reliable tool.

A flash of gold is the last thing your foes will ever see.

The blade is already bloodied, yet it sparks in want of more.

A cut from this blade stings like ice, then burns like the flame.

This weapon needs to be hardened with frost.

A savage piece of pain.

Stab once for those who've betrayed you, and twice for those you hate.

Who shall answer the call of the Void?

Some people would say this knife is better for butter.

A simple torch would just be so old fashioned.

An ancient relic, dropped and forgotten by someone long gone.

A small pile of leather scraps.

A sturdy yet flexible material.

A fine linen thread made out of a strong flax filament.

These tart berries can grow even in cold climates.

Pairs well with most foods.

A raw slab of marbled meat.

A heavy pelt of thick, musty fur.

Break the crust to release a cloud of fragrant steam. Delicious!

Ready for the oven.

A headache on a stick.

Dense yet spiked flametal, perfect for bashing enemy faces in.

The blood all but soaks into this mace, and it always yearns for more.

Particularly effective on cloudy mornings.

If the force of your blow isn't enough to knock your enemies to the ground, perhaps the primal roots will hold them down for you.

Hit hard and fast, and leave your foe no time to recover.

A weapon to rival perhaps even that of the thunder god himself...

Are those sparks that fly as this weapon finds its impact, or are they shards of ice?

This weapon needs to be hardened with frost.

A fist-sized lump of iron on a wooden shaft.

A deadly weapon, bristling with fiendish spikes.

The dead fear silver. Remind them why.

One has to wonder why someone made this instead of a simple club.

Bursting with magical flavour.

Ready for the oven.

The hand of man could hardly design a more perfect weapon.

It's spicy, it's chewy, it's sweet… This mad dish tickles your tongue as well as your mind.

Leftover meat can actually be pretty tasty if you just mash it right!

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

Needs to be fermented.

The perfect drink for a day in the Plains.

Something poisonous stirs within, brewed to the point where its potential can finally be harnessed. But be careful to let the beast out...

Increases eitr regeneration.

Restores eitr.

Protects against the cold.

The squirrel must be quick on its feet as it runs up and down the trunk of the world tree. Although it no longer visits Valheim, there are still those who remember it...

Increases health regeneration.

Restores health.

Restores health.

Restores health.

This bottle is full, yet it feels like it weighs almost nothing at all.

Fortifies you against poison.

Increases stamina regeneration.

Restores stamina.

Restores stamina.

What creature can carry more than a troll? Why, a viking with this drink of course!

You feel invigorated just by holding this, as the ocean beckons you to come for a swim.

It smells like a pigsty. Likely the taste won't be much better.

The nectar of the Gods, divine mead.

An intense musk permeates the air around this bottle.

It doesn't get more iconic than this!

Battle fuel.

Ready for the oven.

A mysterious contraption built by the Dvergr. Used to build traps.

Somewhere deep within the hot, hazy glow, you can almost see an old memory play out...

Chunks of goodness in a thick gravy.

One of life's Great Pleasures.

Ready for the oven.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a spectacular piece of armour.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a powerful key.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a hardy shield.

Filled with the right material, this mould will create a hardy shield.

Filled with the right material, this mould will create a hardy shield.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a powerful magical item.

Filled with the right material, this mould will create a powerful magical item.

Filled with the right material, this mould will create a powerful magical item.

Filled with the right material, this mould will create a powerful magical item.

Filled with the right material, this mould will create a most formidable weapon.

Filled with the right material, this mould will create a most formidable weapon.

A lethal weapon, if one can hold them without getting cut.

Potent energy swirls within, ready to be unleashed.

This fur is perfectly adapted to northern climates.

A convenient meal, often favoured by travelling merchants.

This meat is sure to provide a hearty meal once cooked.

Tough and hardy, this is sure to come in handy.

It's hard to believe it has ever beaten.

Chewy.

Bounty of the forest.

Glows with a soft blue hue.

Some say you can eat everything you find in the forest. That is not the case with this mushroom.

An invigorating mushroom that can be used for cooking.

A mushroom commonly used in a sorcerer's diet.

A delicious omelette with an earthy aftertaste.

Hopefully it tastes better after cooking.

An energetic glowing mushroom.

Inedible when raw, but proves to be quite a tasty snack if cooked.

This savoury, charcoal-grilled meat has a slight aroma of seaweed and grass.

The pointy end of a Deathsquito.

Don't let the delicate strands fool you. These threads are spun from the power of the world tree itself.

Tasty grains, to be used as they are or to be ground into flour.

Finely ground oats, with plenty of potential.

Served with a generous helping of lingonberry jam.

Tastes like innovation.

Grind them to oats in the mill, or plant to grow more seeds.

Dark volcanic glass.

A crunchy and spicy taste.

Plant to grow a healthy onion.

Deliciously rich.

Rotten and putrid-smelling. Why do you want this?

It's best not to think about what this consists of.

Somehow both hot and cold to the touch.

Unstable, erratic and...alive?

Warm and fluffy.

Ready for the oven.

Was there ever a more comforting food?

This tool is hard enough to crack even the most stubborn rocks.

A good strong pick of glistening dark metal.

A good bronze pick. Can break very hard rocks.

A sturdy tool of hardened iron.

Plant it to grow a pine tree.

It takes some time and effort to make this pie, but the taste is well worth it.

Ready for the oven.

A fragment of something brittle.

The possibilities are practically endless. Who wouldn't want a taste?

Plant to grow poteitr.

Dragon egg is a hard and difficult material to work with, yet here it has been ground to a fine, glittering dust...

This unstable powder packs great potential.

Allows the consumer to quickly evacuate any misplaced meal and start anew.

Tender meat cooked for hours upon hours, until it practically falls apart.

An earthy odour clings to these dried lumps. It's best to not think too hard about what they are.

The queen of the bees!

Her majesty's will was hard and unrelenting, but this piece of carapace is perhaps even more so.

That classic tasty blend of raspberries and blueberries.

Sweet and delicious.

Food · Attributes: Food: Health 20 / Stamina 20 / Eitr 0; 600 s; Regeneration 1

Sticky tree resin which insulates well. If put to the flame it burns slow and steady.

This dessert keeps you going all day long.

Ready for the oven.

An old root from an ancient tree stump. It feels both flexible and durable at the same time.

There are maggots crawling in the meat. It smells awful.

Perfect for building log cabins.

Jelly fit for kings and queens.

Valuable

The back of an asksvin is rather lumpy, so you'll need a saddle if you want to ride one.

Use on a lox to be able to ride it.

A moose is a noble creature, but with a saddle this fine it might just allow a rider.

Fresh, crisp leaves.

Sacred blood from the Great Tree.

Links of savory, smoked meat.

A pelt of glittering scales.

A varied diet is important, so why not try this vegetarian option?

The right tool makes the task at hand so much easier.

A sturdy base for a tool.

The insulating fat of a creature adapted to the northern waters.

The thick fur helps the animal stay both warm and dry.

A warm and tasty meal, best enjoyed on a cold day.

A quivering jelly with a taste like gentle electricity.

A slice of sea serpent. Smells fishy.

A cooked slice of sea serpent. Smells good.

The shiny metal-like scale from a sea serpent.

Smells of honey and serpent...

A whetstone wheel ready to spin.

Banded with hoops of iron, a true warrior's companion.

Fashioned from the strongest metal, able to turn even the deadliest blades.

A tower shield of gleaming dark metal.

The bones of dead warriors make for a good protection.

A shield of burnished bronze, good to turn a blade or two.

This shield needs to be hardened with frost.

The almost unbreakable carapace of your enemies makes an excellent shield.

The skull of a seeker is solid but not heavy, which makes it perfect for a small and agile shield.

A protective force within is ready to be unleashed.

The shield is and always will be a viking's most important weapon.

The best defence is a great defence.

Stay safe, and do so in style.

An effective method of protection, with sufficient skill.

Your foes can't hit you if they can't see you!

Its lightness and curved center makes it excellent for deflecting attacks.

A tall shield of strong iron.

Malleable roots have been twisted into a surprisingly sturdy shield.

This shield needs to be hardened with frost.

A sturdy shield of overlapping scales.

A shield of radiant silver.

This shield needs to be hardened with frost.

A simple wooden shield.

A rough but heavy wooden shield.

Wakes you up!

Useful for clearing away the deepest of snow.

A bar of pure silver ready to be worked.

Valuable

Unrefined silver. Needs to be refined in a smelter.

This soup settles in your stomach with an almost tingly sensation.

This mighty sledge yearns to wreak havoc.

With this weapon, your blows will be heavy as that of a troll.

As this weapon strikes true, the blow shall echo throughout the world...

Is it so cold that it's burning, or so hot that it's freezing?

This weapon needs to be hardened with frost.

A mighty hammer, worthy of a champion.

A weapon worthy of the Gods! If you get hit with this, you'll know it...

This should probably hurt more than it does.

Fish prepared in the most delicious way.

The smoke only adds to the wild flavour.

Looks like a perfect thing to throw...

It still fizzes softly with ancient memories.

It's a stick that sparkles. Pretty!

Perhaps it's not the best flavour to start the day with, but it will give you the boost you need.

A sturdy spear with a head of burnished bronze.

Sharpened to jagged perfection, this spear is sure to be deadly.

The ocean's wrath.

Despite its gnarled look, this spear is strong and perfectly balanced.

If your eye marks a thing for death, let your arm send the messenger.

A golden opportunity to strike.

May it strike like lightning, quick and fierce.

Dipped in frozen flames, this spear spells certain doom.

This weapon needs to be hardened with frost.

Split your enemies' hearts in two.

A small sacrifice must be made for every battle...

Let the crack of thunder split the air.

Nature's forces burst through the ground wherever this spear strikes.

Even in death, the wolf's tooth aches for flesh.

This is just as sharp as a real spear, if a real spear was made out of wood.

Whatever spices have been used in this blend, they must come from someplace hot. And as if that wasn't enough, they have also been dried and smoked before being ground into a fine powder.

Using cinnamon bark and ginger root, with a touch of nutmeg, the herbalist has travelled far to create this fine and warming blend of spices.

Thyme and marjoram carefully harvested and dried, before being mixed together. This blend will turn even the most basic of ingredients into a delicious feast.

A good herbalist knows exactly where to go to find ramsons, but she won't tell you the secrets of her trade! Still, if you have the coin for it you may treat yourself to this blend of finely harvested ramson bulbs and leaves.

Only the most seasoned herbalist can find the pepperwood tree and harvest its leaves and bark. After careful preparation it's ready to be added to food, and is sure to give it some warming heat.

The sour tang of sorrel, mixed with something the herbalist would rather not disclose, is well suitable for fish. Any fisherfolk worth their salt would do well to keep this blend near, in case of a good catch!

This blend utilises all aspects of the lovage plant, a rarity in the tenth world. Roots, leaves and seeds have all been gathered, and then mixed together in the perfect quantity.

Sugary honey perfectly balanced with tangy fronds and tart berries.

Only those with patience and focus will be able to harness the true power of this staff.

The sweltering heat of Muspelheim seems almost pathetic when compared to what this staff can do...

A caged snowflake, endless patterns emerging from within...

This magical item needs to be hardened with frost.

Ancient natural forces lie curled and dormant within this staff, ready to be unleashed.

A staff as cold as the three-year winter that will herald the end of times.

What happens next may shock you.

A chill that goes right through to the bone.

This magical item needs to be hardened with frost.

Summons a raging beast to cause death and destruction.

For a slight blood offering it will protect the caster in a magical shell.

Sacrifice a bit of blood to raise the dead. Upgrade the skull to spawn multiple skeletons, and increase your blood magic to make them stronger.

Summon otherworldly aid. It only costs a drop of your blood...

This magical item needs to be hardened with frost.

Simply point, and you shall summon the wrath of the sky.

This magical item needs to be hardened with frost.

It's a rock.

It's a stone.

Smells like rotten eggs.

It throbs with inner heat.

A thing of death and beauty. It catches the light with a greenish glow.

Blood-drinker. A thirsty friend.

The sword that was broken is whole once more. Its flames burn hot, fuelled by the memories of ancient warriors.

Even in the faintest sunlight, this weapon glimmers.

As the blood runs along the blade, it awakens the storm within.

Flames dance along this blade, but are they hot or cold?

This weapon needs to be hardened with frost.

The straight line between life and death runs along the edge of this blade.

The faint glow seems to slice through the mist.

Named after the evil dragon that dwells by the roots of the world tree, this sword heralds doom for those who cross its path.

If you bleed, your foes are sure to do so as well.

The power of lightning dances along the blade of this sword, a promise of the pain to come.

Tangle your foes in roots, like the namesake of this blade.

Purest of metals, nothing unclean can abide its touch.

Mostly harmless, unless you're very persistent.

Skål!

It can hold a lot of mead!

One year since we arrived... Skål!

Oden's finest warriors deserve the finest drinks.

A sticky lump of tar.

Beautiful but prickly.

A striking weapon, both visually and lethally.

Anyone wielding this weapon is sure to be very frightening indeed.

The choice between a fiery end and a frozen one is simple: Both at the same time.

This weapon needs to be hardened with frost.

As deadly as it is shiny, and it's very shiny.

This mighty blade thirsts for the blood of foes.

If it bleeds, you can kill it.

The lightning bound into this blade is erratic, ever searching for something to strike.

The blade works in tandem with the primal forces of the world, seeking death and slaughter.

Would you be careful with that, please?

It is crackling with energy.

A bar of pure tin ready to be worked.

Unrefined tin. Needs to be refined in a smelter.

It brings light and warmth, drives back the darkness.

Your mind hardens, as do your blows.

Dance with death as you dodge your enemies' strikes.

Claw and bone and gold – grant them blood and they shall grant you a boon.

They say that the soul of a witch can grant strange powers to mortals...

It pulsates with fragments of ancient life.

A beautiful pendant, harbouring the endurance of a bear.

If you listen carefully, you can hear the faint echoes of lost souls...

Empty your mind as you become shapeless and one with the water.

Tormented screams resonate from within.

It's warm, as if filled with a lifesblood of its own.

A delicate yet defensive accessory.

Puts a spring in your step!

A razor-sharp ankle chain. Can it truly be comfortable?

Assume the sharp and furious mind of a wolf.

A shard of frozen sorrow. Touching it makes you feel almost numb.

A thick and sturdy hide. This is why trolls are so hard to kill.

A tangled mess of roots and bark.

Don't let yourself be fooled by the friendly smile, for it could easily bite your arm off.

The frozen head of a once-living tree.

That stare is still frightening...

These eyes are finally vacant for good.

A smelly lump of sticky matter.

It's like a shard of ice, only...slimy?

It's probably dead, right?

Remains of unfortunate adventurers, digested and jellified over time.

This boar head would make for a nice decoration in any house.

Bones and viscous goo, held together by some unseen force. Offer it to the Sacrificial Stones.

A skull made up of dense bone, as dangerous as it is protective.

These legs could hold infinite power.

A warm glow seems to almost emanate from within. Handle with care.

Fractures line this skull, as if it has taken many hits over the years.

My, what big teeth it has...

He's giving you an icy stare.

You don't like touching this thing even when it's dead.

A fine specimen, but you'll need to kill more than deer to enter Valhalla.

The head of a dragon, majestic even in the rigor of death. Offer it to the Sacrificial Stones.

Bind up the mouth if it starts to whisper in the night...

The dead stare of the glowing red eyes sends a shiver through your bones.

It's frankly a little troubling that you would consider hanging these on your wall...

This severed head oozes power. Offer it to the Sacrificial Stones.

Mean little eyes stare back at you.

The green dragon, corrupted beyond redemption. Offer him to the sacrificial stones.

Though she is dead, she yearns for the blood to flow.

A strange, elongated paw, its claws razor sharp.

The leathery skin bears the faded tracery of ancient symbols.

Does it still whisper about unfinished business?

Hopefully it won't float away.

Loose folds of greenish skin gathered in around a pair of dark and hateful eyes.

The huge grizzled head is as heavy as a boulder.

Not so tough now.

In the choice of 'ride or die', he picked the latter.

The crownless head of a dead king. Offer it to the Sacrificial Stones.

It shall cast no more spells against you.

The mossy, severed head of a Greydwarf.

It took seven blows to hack this gnarled head from its body.

It may try to come back so be sure to prune any new shoots...

A black and sticky mess.

These are said to bring luck. But not for their original owner.

Still cold to the touch.

Once a mighty warrior, now nought but a husk remains.

Before her death, her eyes sparked with magic. Now they're empty and void.

A witch's best friend.

Although slimy, the skin is beautifully patterned in red and black.

A giant beast's head, thatched with thick fur.

Getting slashed by these claws would be very unpleasant.

The mighty ruler of the northern forests.

The waking nightmare has met its end.

The beady eyes and razor sharp teeth belie the ostensibly calm nature of this small lizard.

This animal never did any harm, yet it met an untimely end.

Less delicate than they look. The leather of the wings catches the firelight as if remembering flight.

The head of a fallen champion.

She has seen enough. Offer it to the Sacrificial Stones.

The scales have dulled but the eyes are still bright.

This crystalline rock formation would make for an impressive floor decoration.

The expressionless grin of this skull reminds you of the inevitability of death.

Still burning, somehow.

A rank and rotten skull. You're not sure why you kept it...

Wreathed in pale flame, it still smoulders like an ember.

This severed head oozes power. Offer it to the Sacrificial Stones.

It's a conversation piece...

A rugged tail from a not so good boy.

It's like a vulture, but it thrives in volcanic climates.

Frozen in death, the hair matted with blood and a silent howl lodged in its throat.

The shed skin of a wraith, a flowing robe only visible by moonlight.

Tough dead, it should probably be handled delicately.

A dense vegetable, rich with nutrition.

Plant to grow a healthy turnip.

Nutritious and restorative.

These thick missiles can punch through the hide of even the toughest foes.

Your attacker shall stand no chance as this missile finds its target.

Forged from one of the hardest metals in all of Valheim, this missile is sure to hold off your enemies.

Sturdy wooden missiles that can provide a tough defense against foes.

A relic of savage strength, perfect for forging armour that bears the wild’s fury.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

This mysterious idol is brimming with the potential of the gods. It could grant a powerful boon, or demand a great sacrifice.

A sweet and tasty treat, to celebrate a feat!

Ready for the oven.

These juicy berries are both sour and sweet.

Looks like they could crumble at any moment.

These unassuming seeds can grow into vines that might overtake entire buildings.

Warm to the touch, and full of protein.

Given that this bird feasts on all kinds of things, you'd better cook its meat before you even think about eating it.

This ancient bone remembers the location of many forgotten things.

It keeps whispering jibberish...

A giant bone, knotted like old wood.

It is hard and sharp like iron.

Still sharp.

A bundle of thick, rough hair. It has a strong smell.

Chewy and full of flavor.

Food · Attributes: Food: Health 50 / Stamina 5 / Eitr 0; 1500 s; Regeneration 3

Dripping with taste.

A pelt of shaggy fur.

Good, strong wood to build with.

The gnarled body parts of a strange, offputting creature.

The remains of Yagluth, a twisted spirit torn between this world and the next.

Made with sap from the great tree. Even a mouthful imparts a warm glow to your whole body.

Godflesh, wood from the Great Tree.

The earthy remains of the giant Ymir.
LocationsAbandoned log cabin [02]LocationsStructures and ruins · Possible environments: Mountain
LocationsAbandoned log cabin [03]LocationsStructures and ruins · Possible environments: Mountain
LocationsAbandoned log cabin [04]LocationsStructures and ruins · Possible environments: Mountain

Special location · Possible environments: Mountain
LocationsRuins — AshlandsLocationsStructures and ruins · Possible environments: Ashlands
LocationsBear CaveLocationsCaves and dungeons · Possible environments: Black Forest
LocationsBig rock clearingLocationsSpecial location · Possible environments: Black Forest

Trader camps · Possible environments: Swamp
LocationsBonemassLocationsBoss altar · Possible environments: Swamp
LocationsCharred fortressLocationsStructures and ruins · Possible environments: Ashlands
LocationsCharred ruins [1]LocationsStructures and ruins · Possible environments: Ashlands
LocationsCharred ruins [2]LocationsStructures and ruins · Possible environments: Ashlands
LocationsCharred ruins [3]LocationsStructures and ruins · Possible environments: Ashlands
LocationsCharred ruins [4]LocationsStructures and ruins · Possible environments: Ashlands
LocationsCharred stone landmarkLocationsSpecial location · Possible environments: Ashlands
LocationsCharred tower ruins [1]LocationsStructures and ruins · Possible environments: Ashlands
LocationsCharred tower ruins — DvergrLocationsStructures and ruins · Possible environments: Ashlands
LocationsCharred tower ruins [2]LocationsStructures and ruins · Possible environments: Ashlands
LocationsCharred tower ruins [3]LocationsStructures and ruins · Possible environments: Ashlands
LocationsCombat ruin [01]LocationsStructures and ruins · Possible environments: Meadows
LocationsBurial Chambers [2]LocationsCaves and dungeons · Possible environments: Black Forest
LocationsBurial Chambers [3]LocationsCaves and dungeons · Possible environments: Black Forest
LocationsBurial Chambers [4]LocationsCaves and dungeons · Possible environments: Black Forest
LocationsLandmark — Deep North · Variant 1LocationsSpecial location · Possible environments: Deep North
LocationsLandmark — Deep North · Variant 2LocationsSpecial location · Possible environments: Deep North
LocationsLandmark — Deep North · Variant 3LocationsSpecial location · Possible environments: Deep North
LocationsHut — Deep North [01]LocationsStructures and ruins · Possible environments: Deep North
LocationsDolmen [01]LocationsRunestones and memorials · Possible environments: Meadows / Black Forest
LocationsDolmen [02]LocationsRunestones and memorials · Possible environments: Meadows / Black Forest
LocationsDolmen [03]LocationsRunestones and memorials · Possible environments: Meadows / Black Forest
LocationsModerLocationsBoss altar · Possible environments: Mountain
LocationsLorestone — DrakeLocationsRunestones and memorials · Possible environments: Mountain
LocationsNest — Drake [01]LocationsCamps and nests · Possible environments: Mountain
LocationsEikthyrLocationsBoss altar · Possible environments: Meadows
LocationsFaderLocationsBoss altar · Possible environments: Ashlands
LocationsFire holeLocationsSpecial location · Possible environments: Swamp
LocationsFortress ruinsLocationsStructures and ruins · Possible environments: Ashlands
LocationsFrozen ship — Northern region · Variant 1LocationsStructures and ruins · Possible environments: Deep North
LocationsFrozen ship — Northern region · Variant 2LocationsStructures and ruins · Possible environments: Deep North
LocationsFrozen ship — Northern region · Variant 3LocationsStructures and ruins · Possible environments: Deep North
LocationsThe ElderLocationsBoss altar · Possible environments: Black Forest
LocationsCamp — Fuling [2]LocationsCamps and nests · Possible environments: Plains
LocationsYagluthLocationsBoss altar · Possible environments: Plains
LocationsGrave [1]LocationsRunestones and memorials · Possible environments: Swamp
LocationsCamp — Greydwarf [1]LocationsCamps and nests · Possible environments: Black Forest

Trader camps · Possible environments: Meadows
LocationsCommission cave — HildirLocationsCaves and dungeons · Possible environments: Mountain
LocationsCommission crypt — HildirLocationsCaves and dungeons · Possible environments: Black Forest
LocationsCommission plains fortress — HildirLocationsCaves and dungeons · Possible environments: Plains
LocationsIce pond [1]LocationsResource landmarks · Possible environments: Deep North
LocationsInfested tree [01]LocationsSpecial location · Possible environments: Swamp
LocationsLava landmarkLocationsResource landmarks · Possible environments: Ashlands
LocationsLumber campLocationsCamps and nests · Possible environments: Deep North
LocationsThe QueenLocationsBoss altar · Possible environments: Mistlands
LocationsInfested Mine [1]LocationsCaves and dungeons · Possible environments: Mistlands
LocationsInfested Mine [2]LocationsCaves and dungeons · Possible environments: Mistlands
LocationsExcavation — Mistlands [1]LocationsResource landmarks · Possible environments: Mistlands
LocationsExcavation — Mistlands [2]LocationsResource landmarks · Possible environments: Mistlands
LocationsExcavation — Mistlands [3]LocationsResource landmarks · Possible environments: Mistlands
LocationsGiant landmark — Mistlands [1]LocationsResource landmarks · Possible environments: Mistlands
LocationsGiant landmark — Mistlands [2]LocationsResource landmarks · Possible environments: Mistlands
LocationsGuard tower — Mistlands · Variant 1LocationsStructures and ruins · Possible environments: Mistlands
LocationsGuard tower ruins — Mistlands · Variant 1LocationsStructures and ruins · Possible environments: Mistlands
LocationsGuard tower ruins — Mistlands · Variant 2LocationsStructures and ruins · Possible environments: Mistlands
LocationsGuard tower — Mistlands · Variant 2LocationsStructures and ruins · Possible environments: Mistlands
LocationsGuard tower — Mistlands · Variant 3LocationsStructures and ruins · Possible environments: Mistlands
LocationsGuard tower ruins — Mistlands · Variant 3LocationsStructures and ruins · Possible environments: Mistlands
LocationsHarbour — Mistlands [1]LocationsStructures and ruins · Possible environments: Mistlands
LocationsLighthouse — MistlandsLocationsStructures and ruins · Possible environments: Mistlands
LocationsRoad post — Mistlands [1]LocationsSpecial location · Possible environments: Mistlands
LocationsRock spire — Mistlands [1]LocationsSpecial location · Possible environments: Mistlands
LocationsStatue — Mistlands [1]LocationsSpecial location · Possible environments: Mistlands
LocationsStatue — Mistlands [2]LocationsSpecial location · Possible environments: Mistlands
LocationsStatue group — Mistlands [1]LocationsSpecial location · Possible environments: Mistlands
LocationsSword-shaped landmark — Mistlands [1]LocationsResource landmarks · Possible environments: Mistlands
LocationsSword-shaped landmark — Mistlands [2]LocationsResource landmarks · Possible environments: Mistlands
LocationsSword-shaped landmark — Mistlands [3]LocationsResource landmarks · Possible environments: Mistlands
LocationsViaduct — Mistlands [1]LocationsStructures and ruins · Possible environments: Mistlands
LocationsViaduct — Mistlands [2]LocationsStructures and ruins · Possible environments: Mistlands
LocationsPutrid Hole [1]LocationsCaves and dungeons · Possible environments: Ashlands
LocationsPutrid Hole [2]LocationsCaves and dungeons · Possible environments: Ashlands
LocationsPutrid Hole [3]LocationsCaves and dungeons · Possible environments: Ashlands
LocationsLandmark — Deep North · Variant 4LocationsStructures and ruins · Possible environments: Deep North
LocationsFrost Caves [02]LocationsCaves and dungeons · Possible environments: Mountain
LocationsGrave — Mountain [01]LocationsRunestones and memorials · Possible environments: Mountain
LocationsWell — Mountain [1]LocationsSpecial location · Possible environments: Mountain
LocationsMemorial place — Northern regionLocationsRunestones and memorials · Possible environments: Deep North
LocationsVillage — Northern regionLocationsStructures and ruins · Possible environments: Deep North
LocationsPlace of mystery [1]LocationsSpecial location · Possible environments: Ashlands
LocationsPlace of mystery [2]LocationsSpecial location · Possible environments: Ashlands
LocationsPlace of mystery [3]LocationsSpecial location · Possible environments: Ashlands
LocationsRuins [1]LocationsStructures and ruins · Possible environments: Black Forest
LocationsRuins [2]LocationsStructures and ruins · Possible environments: Black Forest
LocationsRuins [3]LocationsStructures and ruins · Possible environments: Plains
LocationsRunestone — AshlandsLocationsRunestones and memorials · Possible environments: Ashlands
LocationsRunestone — Black ForestLocationsRunestones and memorials · Possible environments: Black Forest
LocationsRunestone — BoarLocationsRunestones and memorials · Possible environments: Meadows
LocationsRunestone — Deep NorthLocationsRunestones and memorials · Possible environments: Deep North
LocationsRunestone — DraugrLocationsRunestones and memorials · Possible environments: Swamp
LocationsRunestone — GreydwarfLocationsRunestones and memorials · Possible environments: Black Forest
LocationsRunestone — MeadowsLocationsRunestones and memorials · Possible environments: Meadows
LocationsRunestone — MistlandsLocationsRunestones and memorials · Possible environments: Mistlands
LocationsRunestone — MountainLocationsRunestones and memorials · Possible environments: Mountain
LocationsRunestone — PlainsLocationsRunestones and memorials · Possible environments: Plains
LocationsRunestone — SwampLocationsRunestones and memorials · Possible environments: Swamp
LocationsShip-shaped stone setting [01]LocationsRunestones and memorials · Possible environments: Meadows
LocationsShip-shaped stone setting [02]LocationsRunestones and memorials · Possible environments: Deep North
LocationsShip-shaped stone setting [03]LocationsRunestones and memorials · Possible environments: Deep North
LocationsShipwreck [01]LocationsStructures and ruins · Possible environments: Swamp / Black Forest / Plains / Ocean
LocationsShipwreck — Northern region · Variant 1LocationsStructures and ruins · Possible environments: Deep North
LocationsShipwreck [02]LocationsStructures and ruins · Possible environments: Swamp / Black Forest / Plains / Ocean
LocationsShipwreck — Northern region · Variant 2LocationsStructures and ruins · Possible environments: Deep North
LocationsShipwreck [03]LocationsStructures and ruins · Possible environments: Swamp / Black Forest / Plains / Ocean
LocationsShipwreck [04]LocationsStructures and ruins · Possible environments: Swamp / Black Forest / Plains / Ocean

Starting temple · Possible environments: Meadows
LocationsStone circleLocationsRunestones and memorials · Possible environments: Meadows
LocationsStonehenge [1]LocationsRunestones and memorials · Possible environments: Plains
LocationsStonehenge [2]LocationsRunestones and memorials · Possible environments: Plains
LocationsStonehenge [3]LocationsRunestones and memorials · Possible environments: Plains
LocationsStonehenge [4]LocationsRunestones and memorials · Possible environments: Plains
LocationsStonehenge [5]LocationsRunestones and memorials · Possible environments: Plains
LocationsStonehenge [6]LocationsRunestones and memorials · Possible environments: Plains
LocationsStone house [3]LocationsStructures and ruins · Possible environments: Black Forest
LocationsStone house [4]LocationsStructures and ruins · Possible environments: Black Forest
LocationsStone tower [1]LocationsStructures and ruins · Possible environments: Plains
LocationsStone tower [3]LocationsStructures and ruins · Possible environments: Plains
LocationsStone tower ruins [03]LocationsStructures and ruins · Possible environments: Black Forest
LocationsStone tower ruins [04]LocationsStructures and ruins · Possible environments: Mountain
LocationsStone tower ruins [05]LocationsStructures and ruins · Possible environments: Mountain
LocationsStone tower ruins [07]LocationsStructures and ruins · Possible environments: Black Forest
LocationsSunken stone tower ruins · Variant 1LocationsStructures and ruins · Possible environments: Black Forest
LocationsStone tower ruins [08]LocationsStructures and ruins · Possible environments: Black Forest
LocationsSunken stone tower ruins · Variant 2LocationsStructures and ruins · Possible environments: Black Forest
LocationsStone tower ruins [09]LocationsStructures and ruins · Possible environments: Black Forest
LocationsSunken stone tower ruins · Variant 3LocationsStructures and ruins · Possible environments: Black Forest
LocationsStone tower ruins [10]LocationsStructures and ruins · Possible environments: Black Forest
LocationsSunken stone tower ruins · Variant 4LocationsStructures and ruins · Possible environments: Black Forest
LocationsSulfur archLocationsSpecial location · Possible environments: Ashlands
LocationsSunken Crypts [4]LocationsCaves and dungeons · Possible environments: Swamp
LocationsHut — Swamp [1]LocationsStructures and ruins · Possible environments: Swamp
LocationsHut — Swamp [1_1]LocationsStructures and ruins · Possible environments: Swamp
LocationsHut — Swamp [2]LocationsStructures and ruins · Possible environments: Swamp
LocationsHut — Swamp [2_1]LocationsStructures and ruins · Possible environments: Swamp
LocationsHut — Swamp [3]LocationsStructures and ruins · Possible environments: Swamp
LocationsHut — Swamp [3_1]LocationsStructures and ruins · Possible environments: Swamp
LocationsHut — Swamp [4]LocationsStructures and ruins · Possible environments: Swamp
LocationsHut — Swamp [5]LocationsStructures and ruins · Possible environments: Swamp
LocationsRuins — Swamp [1]LocationsStructures and ruins · Possible environments: Swamp
LocationsRuins — Swamp [2]LocationsStructures and ruins · Possible environments: Swamp
LocationsWell — Swamp [1]LocationsSpecial location · Possible environments: Swamp
LocationsTar pit [1]LocationsResource landmarks · Possible environments: Plains
LocationsTar pit [1_1]LocationsResource landmarks · Possible environments: Plains
LocationsTar pit [2]LocationsResource landmarks · Possible environments: Plains
LocationsTar pit [3]LocationsResource landmarks · Possible environments: Plains
LocationsTar pit [3_1]LocationsResource landmarks · Possible environments: Plains
LocationsHole entrance — Northern regionLocationsCaves and dungeons · Possible environments: Deep North
LocationsTroll Cave [02]LocationsCaves and dungeons · Possible environments: Black Forest

Trader camps · Possible environments: Black Forest
LocationsNest — VoltureLocationsCamps and nests · Possible environments: Ashlands
LocationsWaymarker [01]LocationsRunestones and memorials · Possible environments: Mountain
LocationsWaymarker [02]LocationsRunestones and memorials · Possible environments: Mountain
LocationsWooden farm [1]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [1]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [10]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [11]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [12]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [13]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [2]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [3]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [4]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [5]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [6]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [7]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [8]LocationsStructures and ruins · Possible environments: Meadows
LocationsWood house [9]LocationsStructures and ruins · Possible environments: Meadows
LocationsWooden village [1]LocationsStructures and ruins · Possible environments: Meadows
LocationsWooden village [2]LocationsStructures and ruins · Possible environments: Meadows

Objects with destruction loot

Objects with destruction loot · Possible environments: Ashlands · Health: 80.0

Trees · Possible environments: Ashlands · Health: 200.0

Trees · Possible environments: Meadows · Health: 80.0

Destructible objects · Health: 1.0

Objects with destruction loot

Trees · Possible environments: Meadows · Health: 80.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1000.0

Objects with destruction loot · Health: 600.0

Gatherable objects · Possible environments: Black Forest · Health: 30.0

Destructible objects · Health: 50.0

Containers and chests · Health: 50.0

Containers and chests

Gatherable objects · Possible environments: Plains · Health: 30.0
ResourcesObliteratorResourcesContainers and chests
ResourcesStorageResourcesContainers and chests

Objects with destruction loot · Health: 50.0

Objects with destruction loot

Objects with destruction loot

Objects with destruction loot

Objects with destruction loot · Health: 1.0

Objects with destruction loot · Health: 10.0

Trees · Possible environments: Black Forest / Mountain · Health: 80.0

Trees · Health: 200.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Possible environments: Meadows / Black Forest / Plains · Health: 1.0

Destructible objects · Possible environments: Deep North · Health: 1.0

Destructible objects · Possible environments: Ashlands · Health: 1.0

Destructible objects · Possible environments: Ocean / Mistlands · Health: 1.0

Destructible objects · Possible environments: Meadows / Black Forest / Plains · Health: 1.0

Destructible objects · Possible environments: Ocean · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Possible environments: Black Forest · Health: 1.0

Destructible objects · Possible environments: Swamp · Health: 1.0

Destructible objects · Possible environments: Plains · Health: 1.0

Destructible objects · Possible environments: Ocean · Health: 1.0

Destructible objects · Possible environments: Mistlands · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Possible environments: Mistlands · Health: 1.0

Destructible objects · Possible environments: Mistlands · Health: 1.0

Destructible objects · Possible environments: Mistlands · Health: 1.0

Gatherable objects

Destructible objects · Health: 1.0

Objects with destruction loot · Health: 30.0

Objects with destruction loot · Possible environments: Mistlands · Health: 100.0

Objects with destruction loot · Possible environments: Swamp / Plains / Mistlands · Health: 10.0

Ore veins and rocks · Possible environments: Ashlands · Health: 100.0

Gatherable objects · Possible environments: Deep North · Health: 30.0

Containers and chests

Gatherable objects

Gatherable objects

Objects with destruction loot · Health: 200.0

Ore veins and rocks · Health: 20.0

Ore veins and rocks · Health: 40.0

Objects with destruction loot · Possible environments: Mountain · Health: 30.0

Ore veins and rocks · Health: 20.0

Objects with destruction loot · Possible environments: Black Forest · Health: 30.0

Containers and chests

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Objects with destruction loot · Health: 200.0

Destructible objects · Health: 1.0

Trees · Possible environments: Meadows · Health: 200.0

Logs · Health: 160.0

Destructible objects · Health: 1.0

Objects with destruction loot · Health: 160.0

Gatherable objects · Possible environments: Ashlands

Gatherable objects

Gatherable objects · Possible environments: Swamp

Gatherable objects · Possible environments: Ashlands

Gatherable objects · Possible environments: Meadows

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects · Possible environments: Meadows

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects · Health: 10.0

Gatherable objects · Possible environments: Meadows / Swamp / Black Forest

Gatherable objects

Gatherable objects

Gatherable objects · Health: 1.0

Gatherable objects

Gatherable objects · Possible environments: Ashlands

Gatherable objects

Gatherable objects · Possible environments: Black Forest · Health: 1.0

Gatherable objects · Health: 1.0

Gatherable objects · Possible environments: Swamp · Health: 1.0

Gatherable objects · Possible environments: Ashlands

Gatherable objects · Possible environments: Deep North

Gatherable objects · Possible environments: Meadows / Swamp / Black Forest / Plains

Gatherable objects · Health: 50.0

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects

Gatherable objects · Possible environments: Swamp / Black Forest

Gatherable objects · Possible environments: Black Forest

Gatherable objects

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Containers and chests

Trees · Possible environments: Black Forest / Mistlands · Health: 120.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Objects with destruction loot · Health: 30.0

Containers and chests

Gatherable objects · Possible environments: Meadows / Mistlands · Health: 30.0

Destructible objects · Possible environments: Mountain · Health: 1.0

Destructible objects · Possible environments: Black Forest · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Destructible objects · Possible environments: Mountain · Health: 1.0

Destructible objects · Health: 500.0

Objects with destruction loot · Health: 400.0

Objects with destruction loot · Health: 100.0

Objects with destruction loot · Health: 100.0

Objects with destruction loot · Health: 300.0

Containers and chests

Trees · Possible environments: Swamp · Health: 80.0

Objects with destruction loot

Containers and chests

Containers and chests

Containers and chests

Objects with destruction loot · Possible environments: Ashlands · Health: 50.0

Gatherable objects

Destructible objects · Health: 1.0

Destructible objects · Health: 1.0

Trees · Possible environments: Mistlands · Health: 100.0
Game homeValheimAll games