Compendium

Trails in the Sky 2nd Chapter — 'Earthquake' Investigation: Walkthrough

A sudden earthquake struck Zeiss. Apparently, a similar quake happened at Wolf Fort a few days ago. But the City of Zeiss didn't even feel the slightest tremor when that one happened. It doesn't quite sit right that it was just a natural phenomenon. Looks like we need to dig a little deeper and find out more.

Trails in the Sky 2nd Chapter — Steps

  1. A sudden earthquake struck Zeiss. Apparently, a similar quake happened at Wolf Fort a few days ago. But the City of Zeiss didn't even feel the slightest tremor when that one happened. It doesn't quite sit right that it was just a natural phenomenon. Looks like we need to dig a little deeper and find out more.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  2. ★ First stop is the Russell Factory. Time to pay Professor Russell and Tita a visit!

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  3. ★ While they're preparing something 'special,' we'll go check out Wolf Fort.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  4. ★ Wolf Fort is at the eastern end of Tratt Plains Road.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  5. ★ Rudi spotted someone suspicious in the basement of the Central Factory.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  6. ★ Apparently, they were wearing a black suit, black gloves, and even sunglasses.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  7. ★ Arrived at Wolf Fort! First task is to greet the commander.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  8. ★ Sounds like the earthquakes really are localized.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  9. ★ There may be some other info we can find out here. We should talk to everyone at the fort.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  10. ★ Did anybody go through the gate on the day of the quake? We should ask Private Henning what he knows.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  11. ★ According to Henning, the suspicious character in sunglasses was here at Wolf Fort, too.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  12. ★ When Henning was in the rest area, he saw a suspicious man in sunglasses coming from the highway.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  13. ★ We've finished speaking to everyone at the fort! We should report our findings to Chief Warrant Officer Pace.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

  14. ★ All done with questioning at Wolf Fort. Time to report back to the guild.

    Caution:These quest journal entries include alternative branches and completion records. Follow the entry matching your current story progress.

'Earthquake' Investigation: Completion cue

client: Bracer Guild · BP 3 · mira 2000

Compendium

Trails in the Sky 2nd Chapter — Related content

NPCsRudiNPCs

Related content · quantity 1 / Related content · quantity 1 · Explore character details and related locations.

NPCsChief Warrant Officer PaceNPCs

Related content · quantity 1 / Related content · quantity 1 · Explore character details and related locations.

Party membersTitaParty members

Related content · quantity 1 / Related content · quantity 1 · View crafts and support abilities. Party availability changes as the story progresses.

MapsZeiss Central Factory · RudiMaps

Locations can change with the story; not all appear simultaneously.

MapsZeiss Central Factory · RudiMaps

Locations can change with the story; not all appear simultaneously.

MapsKaldia Tunnel · RudiMaps

Locations can change with the story; not all appear simultaneously.

MapsKaldia Tunnel · RudiMaps

Locations can change with the story; not all appear simultaneously.

MapsWolf Fort · Chief Warrant Officer PaceMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Rolent Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBright Family House · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Bose Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Bose Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsThe Kingfisher Inn · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsThe Kingfisher Inn · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsThe Kingfisher Inn · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsThe Kingfisher Inn · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsCrosner Home · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsRuan Region · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Ruan Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsZeiss Region · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsZeiss Central Factory · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsRussell Home & Factory · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Zeiss Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Zeiss Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsGrancel Region · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Grancel Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Grancel Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsBracer Guild - Grancel Branch · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsEdel Department Store · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsThe History Museum · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsSealed Area - 1st Level · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsSealed Area - 3rd Level · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsAirliner Cecilia · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsAirliner Cecilia · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsAirliner Cecilia · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsAirliner Cecilia · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsAirliner Cecilia - Deck · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsHigh-Speed Cruiser Arseille - Interior · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsHigh-Speed Cruiser Arseille - Interior · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsHigh-Speed Cruiser Arseille - Interior · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsHigh-Speed Cruiser Arseille - Interior · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsHigh-Speed Cruiser Arseille - Interior · TitaMaps

Locations can change with the story; not all appear simultaneously.

MapsHigh-Speed Cruiser Arseille - Interior · TitaMaps

Locations can change with the story; not all appear simultaneously.

'Earthquake' Investigation: How to start

  • Not documented yet — not the same as none

'Earthquake' Investigation: Prerequisites

  • Not documented yet — not the same as none

'Earthquake' Investigation: Rewards

  • Not documented yet — not the same as none

'Earthquake' Investigation: Characters and related entities