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Enshrouded · Recipe: Eternal Fireball III · Crafting recipes

Output: Eternal Fireball III × 1. Ingredients: Charcoal × 25, Sparkling Dust × 3, Fish Scales × 4, Fireball IV × 20. Entry: Alchemist.

Enshrouded · Recipe: Eternal Fireball III · Crafting recipes

Crafting steps

1. Match the output

1. Crafting target: Eternal Fireball III × 1.

2. Gather ingredients

2. Gather the ingredients for one craft: Charcoal × 25, Sparkling Dust × 3, Fish Scales × 4, Fireball IV × 20.

3. Crafting location

3. Go to Alchemist, check the recipe unlock and additional conditions below, then craft.

4. Check the result

4. Check the acquired or upgraded target: Eternal Fireball III × 1.

Outputs and ingredients

Output per craft

Eternal Fireball III × 1

Ingredients per craft

Charcoal × 25; Sparkling Dust × 3; Fish Scales × 4; Fireball IV × 20

Crafting requirements

Station or crafter

Alchemist

Additional conditions

Shelter is required. Check that the crafting location or crafter is sheltered.

Before crafting

Required facilities

Required at the crafting station: Laboratory

Unlock conditions

Unlock conditions: (“Balthazar” unlocked AND previously collected “Sparkling Dust”).

Basic stats and details

Output category: Ammunition

Crafting location: Alchemist

Ingredient types: 4

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Structured relationships

Items & materialsCharcoalItems & materials

Required ingredient ×25 · Acquisition: Charcoal Kiln. Created in a kiln under high temperatures. Burned wood mixed with oxygen creates a flammable material, highly convenient and needed to dive into the world of craftsmanship.

Items & materialsSparkling DustItems & materials

Required ingredient ×3 · Acquisition: Mill. Diamond pulled from deep below. Moonstone fallen from somewhere far above. Mother-Of-Pearl drawn from the ocean floor. Three materials that would have never met, ground together into something that catches light from every direction at once, warm and cold, and shifting all at the same time.

Items & materialsFish ScalesItems & materials

Required ingredient ×4 · Acquisition: Fisher. The scales are still warm when removed from the fish. They never fully cool and are popular under fire mages for obvious reasons.

Items & materialsFireball IVItems & materials

Required ingredient ×20 · Effects: Mana Cost: 210; Radius: 560. Ignites a fireball projectile that erupts upon impact and deals damage in an area. Spell Charges: Depletes one charge per use. Equip the spell and use Mana to cast it with a Staff.

Items & materialsEternal Fireball IIIItems & materials

Recipe output ×1 · Effects: Mana Cost: 231; Radius: 620. Ignites a fireball projectile that erupts upon impact and deals damage in an area. Eternal Spell: Does not deplete Spell Charges per use. Equip the Eternal Spell and use Mana to cast it with a Staff.

Items & materialsLaboratoryItems & materials

Required facility · Acquisition: Alchemist. An assortment of fine instruments and tools to enhance the options of an Alchemist.