Where to find them
Quest and destination
Boneyard → lower door linked to three shootable switches → central rising steps → side passage and turning wall-side steps → platform at the upper four-switch door’s elevation → remains above the lower entrance. Complete the door mechanisms first. Passage between stair sections remains unconfirmed.
Route notes
Keep the two doors and switch sets separate. The climb and return toward the remains are based on static terrain; movement, firing lines and trap states remain untested. This is not a certified safe path or proof that opening the upper four-switch door is required for the rescue.
Rescue steps
Step 1
Identify the lower Sun Temple entrance at the Boneyard. It is linked to three shootable switches and is distinct from the upper four-switch door. Bring a ranged weapon and usable ammunition, and check its three indicators.
Step 2
All three targets are above the lower entrance: two flank the temple-side area and one is on the camp-facing side. Hit them and check the indicators and door. Do not substitute the upper door’s two-button/two-shootable arrangement. Firing positions and line of sight remain unverified; one position is not guaranteed to reach every target.
Step 3
Once the lower door is open, follow the central steps to the next level, then the side passage to the turning stairs along the wall. Static geometry connects this to the upper four-switch door’s elevation. Independent colliders, traps and door state have not been tested; stop to identify obstructions rather than skipping mechanisms or crossing walls.
Step 4
At the upper four-switch door’s elevation, look toward the outer platform above the lower entrance. A short descending section leads toward the seated remains’ platform. Do not keep following the high Ghost Glider chest: rescuing Hugo and climbing to that chest are separate objectives.
Step 5
Approach the seated remains and use “Collect Soul”, then select Hugo Vanderhall with the Summoning Staff at your base. For the Ghost Glider, continue with the linked glider quest’s upper-door, grappling and climbing sections.
What they do
Role
A base resident. No independent crafting recipes have been confirmed for this villager; do not assume rescuing them unlocks a particular crafter’s services.
After the rescue
Settling and locating the survivor
After rescue, select the survivor with the Summoning Staff and place them at your base. Return to the base where you placed them for later visits; the original vault or body location is not their permanent workshop.
What to do next
The linked glider quest covers the same Sun Temple and can help plan this trip. Its objective is the glider, not Hugo’s rescue. Hugo’s later instrument-related quest entry has not been established in this guide collection; no guessed quest link is supplied.
Route limits
Not yet confirmed
Still missing: the full surface approach to the lower door, reliable firing positions for all three switches, and independent-collider/trap validation. The central stairs, side turning ascent and remains platform now have a segmented reference, not a completed gameplay traversal.
Basic stats and details
Role: Residents
Crafting services: No separate recipes listed
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